See what critics are saying about Focus Home Interactive and Spiders’ GreedFall with the accolades trailer for the game.
Coming out for both PC and consoles two months ago, GreedFall has players taking on the role of a neutral Human and noble of the Merchant Congregation known as De Sardet, who recently arrived at an island paradise of Teer Fradee. Tasking players with utilizing combat, diplomacy, and stealth, players must colonize the land while seeking the cure for a mysterious illness.
See what critics from Dualshockers, IGN, Game Watcher, Eurogamer, PlayStation Universe, and other outlets are saying about the game with the trailer below:
GreedFall – “Call to Adventure” Trailer
Note that the title is currently 20% off on Steam until December 3.
The hunt is on – all 10 Legendary Bounties can now be brought in dead or alive in Rockstar Games’ Red Dead Online.
Bloodthirsty murderers, violent recluses, and swamp-dwellers can all be taken down by visiting a Bounty Board this week. All this week, every Bounty issued from the Bounty Board will pay out 50% more cash and 25% more XP for both character and Bounty Hunter role progression. Bounty Hunters will also be able to get 25% off the retail price of the Bounty Wagon all this week.
Those looking to get a Bounty Hunter License of their own can meet with the Legendary Bounty Hunter in Rhodes to acquire one. Note that there is a cost of 15 Gold Bars, but it is free for Twitch Prime Members that have linked their Twitch and Rockstar Games Social Club accounts.
The Wheeler, Rawson & Co. Catalogue is now featuring new clothing items, including the Covington Hat and additional tints of the Patterned Bandana for a limited time. A wide range of clothing that dates back to the last ten weeks will also be available for a limited time.
This week’s Featured Free Aim Series is Gun Rush, which has players fight against each other in a free-for-all race for both weapons and ammunition in a shrinking arena where the last one standing wins. For the Collectors out there, they can assemble the Foundation Collection by finding the Endicott Diamond Earring, Feldspar Arrowhead, and Emmeline Coral Earring and can return them to Madam Nazar for a monetary reward. In addition, Collectors can also take advantage of a 25% discount on all items sold by Madam Nazar. Everything sold at the Fence is also 25% off.
PlayStation Plus members who jump into Red Dead Online by November 25 can get themselves the Page of Pentacles, Knight of Pentacles, Queen of Pentacles and King of Pentacles Tarot Cards for free.
Finally, Red Dead Online players who connected their Social Club account with Twitch Prime can also claim an additional 10% off the previously listed discounts.
See what critics are saying about ZA/UM’s Disco Elysium with the accolades trailer for the game.
Coming out for Steam last month, Disco Elysium pays host to an open world, RPG mechanics, and dialog-heavy gameplay mechanics. Players take control of a detective in Revachol and are tasked with investigating the murder of a man found hanging from a tree. Players will also be able to flesh out Intellect, Psyche, Physique, and Motorics.
See what critics like PC Gamer, Mirror, Vice, Daily Star, and IGN are saying about the game with the trailer below:
DISCO ELYSIUM – Accolades Trailer (Official)
For those that enjoyed the title and want to show their support, voting for The Game Awards can be found here.
Hot off of its release for the Nintendo Switch, Lab Zero Games and Skybound Games have created an accolades trailer that takes a look at the positive feedback for Skullgirls 2nd Encore.
To create the music for this trailer, the different teams worked with Kraddy to make a remix of “Legend of the Skull Heart.” Fans will also be able to see what critics like GameSpew, Nintendo Castle, Nintendo World Report, and others are saying.
You can view the trailer below:
Skullgirls – Accolades
Skullgirls 2nd Encore features hand-drawn animation frames, an original soundtrack by Castlevania composer Michiru Yamane, a variable tag-team battle system, and a robust tutorial system.
For those looking to jump in this week, the title will receive a 20% discount on the Nintendo eShop as part of the Black Friday weekend. The deal will go from November 27 to December 2.
What were once three close friends turn into diabolical frenemies with the release of Adventure Islands’ Total Party Kill. A puzzle platformer that has you sacrificing your friends for victory, should you slaughter your bros for the greater good?
Total Party Kill Review
Taking the role of a knight, an archer, and a mage, this trio sets out on the hunt for a great treasure. However, the path to riches is treacherous, and sacrifices must be made along the way. Though this title has got your bog standard fantasy tropes, the story takes a backseat to the gameplay.
Said gameplay puts the focus on platforming, albeit with a puzzle twist. All characters have a jump and a special ability – the knight can swing his sword, the mage can cast a freezing spell, and the archer does his best work with arrows. Players are able to switch between each of these three characters with the press of the A button, which proves to be a fairly intuitive method.
The end goal is to navigate 60 single screen levels to the exit. This is far easier said than done though; spikes, switches, and high up areas all prove to be a challenge. However, players will be able to find a path to the exit by killing off each other. Need to create a pathway among the spikes? Why not turn your buddies into blocks of ice? Exit out of the way? Why not shoot an arrow through the heart of your bros?
It might seem straightforward at first, but Total Party Kill has fun with this concept. Early levels give way to complex creations that have players reflecting shots using mirrors, timing switches, and doing all manner of stunts. There is occasionally more than one solution for each area, but even the hardest level won’t stump players for too long. It can sometimes be cumbersome to switch between the three and lay things out just right, but cracking the code of each level is a satisfying feeling. Just be warned that the reset button is buried in the pause menu; a standalone button on the main screen would have streamlined things a considerable amount.
When all is said and done and the treasure is yours, expect to finish your playtime in around an hour. It does not overstay its welcome, but this proves to be a one and done type of game. The lack of variety in the stylings of each level tends to have things run together too, leading to a same-y feeling throughout. Despite this, the spritework is truly charming for the three protagonists. For characters that are so small in stature, they manage to evoke a fair deal of emotion when giving up the ghost.
Total Party Kill is a short but sweet puzzle platformer with a unique concept. Though stages begin to bleed together after a while, the planning that goes into each level is worth experiencing at least once.
This review of Total Party Kill was done on the PC. The game was purchased digitally.
Get ready to join the Straw Hat Pirates when Bandai Namco’s One Piece: Pirate Warriors 4 comes out for the PlayStation 4, Xbox One, Nintendo Switch, and PC stateside on March 27.
Featuring an all-new story, players will be able to join Luffy, Zoro, Nami, and others in the Land of Waro. More than 40 playable characters will be included, and a new game mode called “Titan mode” will feature more strategic-based gameplay.
You can view the release date trailer below:
ONE PIECE Pirate Warriors 4 – Release Date Trailer | PS4, X1, NSW, PC
Note that players will be able to get themselvesWano Kuni costumes for Luffy, Zoro, Nami, and Sanji with a Day one update for the title. In addition, those who pre-order the title will receive two additional costumes, and will also get an earl unlocks for Germa 66.
Mixing absolute serenity with puzzling gameplay, SPARSE//GameDev Spring Falls transports players to a world of “peace, nature, and hexagons.” Does this title provide a zen-like state, or is this jaunt in nature strictly for the birds?
Spring Falls Review
A number of budding blossoms need some help sprouting, but they need water and grass to help them survive. However, the terrain is at your fingertips – by shifting hexagons, one can control the flow of water and create a clear cut path for this little sapling to turn into a mighty plant that shines brightly and makes a pleasing melody that’s music to your ears.
However, things are far easier said than done. Set across 60 different cliffsides, players must contend with waterfalls, patches of dirt that magically spring high into the air with a little bit of water, flooding, and multiple saplings that all need some love. Easy levels quickly give way to complex affairs, ones that require a bit of finesse and trial and error to get ahead. Though more elements would have been welcome, what is here adds enough complexity to never make things boring or simple.
Note that it never gets frustrating. Challenging, yes, but never frustrating. Though there is typically only one clear cut solution for each puzzle, Spring Falls does everything in its power to make the process as smooth as possible. Moves can just as easily be undone, and players can even skip ahead a handful of levels if one proves to be too puzzling. If for some reason there’s a fail state, the worst that’s going to happen is a small squeak from a plant – nothing to be alarmed about.
Just be warned that this is a one and done type of game. Though the suite of levels took us a little over two hours to complete, there are no achievements or anything else to keep players coming back. A scoring system, or perhaps a way to make your own puzzles, would have given this game some legs. It’s far from a deal breaker, but this is one title where once you know the solution, you’re good to go. As it stands, this title took us a little more than two hours to finish.
Rounding Spring Falls out is a stylish audiovisual presentation that sets out to relax the player. The chirping birds and sounds of water provide an atmospheric vibe that helps you get lost in its world, and the soft, warm colors are a sight to behold. Most music is soft guitar melodies that get lost in the background, but they are well done and complement the game quite well. There is also a vocal track that players can experience at the end of the title that ties everything together.
Spring Falls provides a relaxing experience that offers up challenging puzzle gameplay without ever being unfair. Though this is a one and done type of title, its trek to nature is worth it for those looking to get away from it all.
This review of Spring Falls was done on the PC. A digital code was provided by the publisher.
Known as the Hell Wolf Wyvern, the Stygian Zinogre will make its way to Monster Hunter World: Iceborne.
Coming to the game on December 5, the Stygian Zinogre is a Fanged Wyvern, and is part of the Subspecies of Zinogre that was originally introduced in Monster Hunter 3 Ultimate. It dishes out Dragon-Element damage, and makes use of a number of thunder-like attacks.
See this threat in action with the video below:
Monster Hunter World: Iceborne – Stygian Zinogre
Monster Hunter World: Iceborne is an expansion for Monster Hunter World that takes hunterst to Hoarfrost Reach. Improvements include a new higher difficulty known as Master Rank, several new gameplay options, new combos and new elements for its 14 weapon types, and the added ability to add Pendants to your weapons.
The game is now available for the PlayStation 4 and Xbox One, and will be available on the PC on January 9, 2020. You can read our review here.
Cheese, wine, a perfect dry-aged steak – some things get better with time, but can the same be said for Shenmue III? Fans have waited nearly two decades for the continuation of Ryo’s story, and after a record-breaking Kickstarter, it’s finally here. Does it live up to nearly 20 years of expectations?
Shenmue III Review
Shenmue III’s story begins as Ryo and Shenhua arrive in Baihu after discovering more information on the Phoenix and Dragon Mirrors in the exact same cave seen at the end of Shenmue II. It was so refreshing to have the continuation of a story so connected, so blatant, without the smoke and mirrors of missing time and events seen more commonly in today’s gaming sequels. You could play through the entirety of the series and not miss a moment, or a single beat of Ryo’s story. That would be awesome…if the story wasn’t so damn jarring to follow.
The original Shenmue games captured hearts because they immersed players into a narrative through innovative design. You weren’t simply being told a story or developing the story as a single character; you were immersed and emotionally invested in the people you encountered. Watching them as the hours ticked by, following routines, going to work, shutting up shop – these are all elements common in many of today’s bigger open-world games, but at the time these were years ahead of the norm. Yu Suzuki was a visionary, a fortune-teller of things to come, predicting nearly every aspect of the modern day open-world RPG years before they became the next big thing.
That is what earned Shenmue its cult following, its critical acclaim, but it’s also what hinders much of the efforts in Shenmue III. Those same qualities that made the original games so intriguing have stagnated, instead throwing players into a world of dated mechanics, lackluster design, and an embarrassingly poor foundation.
Shenmue III’s ability to deliver a worthwhile narrative is completely destroyed by some of the worst dialogue ever seen in a modern video game. Ryo can ask a question but receive an answer to an entirely unrelated subject, and dialogue lines are repeated throughout the entire game, even during the same conversation. I asked a martial arts expert if they knew of any martial arts experts, but he’d never heard of one. It’s a mess. Half of the dialogue doesn’t even form a coherent structure worthy of an actual conversation, but somehow went unhindered into the final phases of production. I can only assume the heart, the passion, the story of Shenmue III has been lost somewhere in the translation, as the English dialogue is appalling and does nothing to bring its creative vision to life.
The entire game is fully voiced, for better or for worse. While Ryo still maintains as much character as a paving slab, the performance of characters is not entirely without merit. Shenhua is so soft-spoken it’s adorable, it’s like being tickled with silk every time she speaks. In addition, some of the random NPCs you encounter are full of personality and quirky behaviors. All of this is immediately lost as soon as Ryo enters the conversation with his monotone approach, repeated lines, and complete lack of character.
A recent video by the YouTube channel Spawn Wave has reported that a Resident Evil 3 remake is currently in active development at Capcom.
The video, which can be seen below, claims that a remake of Resident Evil 3 will come in 2020. He also claims that we might see an announcement of this title at The Game Awards, which are happening on December 12.
Capcom Has Another Remake In Development
There are some claims that back this up: Speaking with GameWatch, Resident Evil 2 Remake Producer Yoshiaki Hirabayashi that there is a possibility of a release if fans “voice their enthusiasm.”
Resident Evil 3: Nemesis puts the spotlight on Jill Valentine, who must contend with the bio-organic weapon Nemesis. Much like previous titles, this survival horror game will have players utilizing weapons, solving puzzles, and managing inventory.
What do you think? Will we see Resident Evil 3: Nemesis remake in 2020? Let us know in the comments.