The Sinking City seeks to capture the Cthulhu mythos in video game form. Does it pull it off, or are you better off looking elsewhere for your fix? Check out this review and find out.
The Sinking City Review
The Sinking City follows the story of Charles Reed, a man who suffers from visions. He dreams of a drowning city, and feels the presence of something tremendous yet unknown. Charles is traveling to a town called Oakmont, a place where he might be able to find a cure for his ailment. Upon arriving, you speak to a man named Robert Throgmorton, who you are told can help you. Throgmorton has an ape-like face and is head of one of the wealthiest families in the town. His son is missing, and he won’t answer any questions until he is found. Thankfully, you are a private eye.
In typical video game fashion, you quickly put the police to shame and solve the case. Throgmorton has already sent an expedition to figure out the cause of the madness and visions, but lost contact with them shortly after they left. The team was searching some underwater caves in the sea, and now you need to go down there and find them. Good thing you are also a former Navy diver. What follows is a creepy, sometimes weirdly-paced story that is hit and miss when it comes to quality.
Visions and madness are not the only things troubling the city, as bizarre monsters have started to appear in the streets. These monsters invade homes, take over factories, and even attack people – including you. No one is doing anything about it, so you have to deal with it as you go. The trouble is that the gunplay is just not that good. The creatures skitter around quickly, the aiming is jerky, and the guns feel like they have almost no impact.
Melee suffers from the same problems, and proves to be clunky as well. They make up for this but letting you use traps, Molotov cocktails, and grenades, which do work wonderfully. Bear traps don’t care how fast a little critter is once it gets a leg caught in it. Molotov cocktails and grenades have a solid blast radius, so if you group up enemies properly you will take down a few at a time. Unfortunately, these resources are more limited than bullets, so often the best choice is just to run.
The Sinking City is not a survival game, but you will be crafting basic supplies very often. Throughout the city, you will loot abandoned houses and other building to find crafting materials. With these, you can craft bullets, explosives, traps, health kits, and anti-psychotics. Most of those are self-explanatory, and the anti-psychotics help you when you see visions. As you suffer from madness, you begin to see things like enemies that aren’t there, an evil doctor with a syringe coming at you, your lifeless body hanging from a rope, and other terrible things.
The madness mechanic is one of The Sinking City’s best selling points, and it can legitimately trip you up. The first time I saw a vision of an enemy on my screen, I turned quickly and shot at it. Once …