Rockstar Games announced today that the next wave of new features and updates for the Red Dead Online Beta will make their way to the game on February 26.
With this update comes a number of tweaks to how player blips appear on the map. Visibility of blips over long distances has been reduced, and your own map position won’t display to others unless you are within 150 meters.
Overly aggressive players will also be targeted in this update, with offenders having their map position and the position of their Posse members more visible to other players, with a progressively darkening dot that gradually changes from blue to dark red.
Players will also be able to initiate Parley, which applies to your attacker’s entire Posse after pulling off a single kill. Players can also initiate a Feud, Leader Feud, or Posse Feud after one kill, which transforms a dispute into a timed mini-deathmatch in Free Roam. Beware though – players who have racked up high bounties could be beset by NPC Bounty Hunters in this update.
Rockstar Games will also add a number of Daily Challenges to take on across the Red Dead Online Beta that will dish out both Gold Nuggets and XP.
Finally, select weapons will be re-balanced (which includes the Varmint Rifle), voice chat will only work at closer proximity, and carcasses and pelts and will be more persistent after respawning or death.
Rockstar Games announced today that the next wave of new features and updates for the Red Dead Online Beta will make their way to the game on February 26
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