Over the last year or so, I’ve been keeping an eye on what Humble Bundle has been publishing on Switch and PC. They’ve released some great stuff like Aegis Defenders on multiple platforms but also some PC exclusive stuff like Cultist Simulator from Weather Factory. After a bit of teasing, Playdigious announced a mobile port of Cultist Simulator. Watch the trailer for it below:
Cultist Simulator has always felt like something that Humble would get ported to Switch because they’ve put a ton of stuff on Switch recently before other platforms. The way most indie games are these days, we usually have to wait for a PC release to end up on Switch then PS4 then mobile. Thankfully, Cultist Simulator is bringing occult strategy to iOS and Android before hitting any other platform after the original PC release.
The mobile port will support English and Simplified Chinese. What got me interested in the game when I saw the initial gameplay was the roguelike and card based nature. I also enjoy playing card based games on touch so this is perfect. I can’t wait to check it out on iPad. Cultist Simulator arrives on iOS and Android this Spring. You can pre-register for it on Google Play here. The iOS release is not up for preorder yet. There will be a preorder discount though. Check out the original PC version on Steam here.
from TouchArcade https://toucharcade.com/2019/02/28/cultist-simulator-occult-card-roguelike-mobile-announcement-confirmed-pre-registration/…
Fortnite(Free)Patch 7.30 added controller support and a whole lot more to iOS and Android. A blog post on Gamevice has various details about matchmaking and how certain aspects on iOS will be handled. Epic Games likes to keep the playing field fair for matchmaking so controller players on mobile get matched with console players. Today, Season 8 arrived and Gamevice has a limited time discount on its iPhone controller.
The Gamevice iPhone controller that costs $79.99 usually is available on Amazon and Gamevice for just $49.99 for a limited time. Fortnite was already great on iOS with 60fps on many recent devices but having proper controller support as well makes it the best portable version since you don’t have to worry about tethering to another device when on the go like you do on the Switch. When it comes to controllers on iOS, the Nimbus or Gamevice are basically your only real options. If you do consider buying the Gamevice on Amazon to get the discount, buying through our links helps TouchArcade in a small way, so get an iOS controller and give us something at the same time!
If you do play Fortnite, we have a dedicated channel in our Discord. Make sure to join our Discord channel here to squad up and get some Victory Royales. If you play only on Nintendo Switch, you can now play with PS4 gamers as well thanks to Sony finally allowing true cross play. Are you excited to use your controller with it on mobile?
from TouchArcade https://toucharcade.com/2019/02/28/gamevice-discounts-iphone-controller-to-celebrate-fortnite-season-8-for-a-limited-time-on-amazon/…
Hello gentle readers, and welcome to the SwitchArcade Round-Up for February 28th, 2019. Another month has passed us by, full of exciting news and new releases for the Switch. March is looking to be another big month, at least in terms of eShop releases, and it’s only going to pick up from there. Today, we’ve got a look at the new Pokemon games, the big list of today’s releases, some sales information, and a review of RemiLore.
‘Pokemon Sword’ and ‘Pokemon Shield’ Were the Stars of the Pokemon Direct
Yesterday’s Pokemon Direct ended up being about exactly what everyone suspected it would be about: the latest entries in the mainline Pokemon series. Dubbed Pokemon Sword and Pokemon Shield, they take place in a fictionalized version of the United Kingdom. The three starter Pokemon were revealed, and we also got to see some footage from the games. The games will launch worldwide simultaneously later this year, and are currently available for pre-order on most popular online shops.
RemiLore is a bit of an odd beast. Its production values are quite good, with nice graphics, full voice acting, and an overall heavily-polished feel. It definitely comes off like something from at least a mid-sized publisher rather than an indie. Mechanically, however, it’s about as straight-forward as it gets. You hack, you slash, you find some loot that hopefully includes a better weapon now and then, you gather up resources and trade them for upgrades, and do whatever you have to in order to get from the start of each stage to its exit. And there really isn’t a lot more to it than that. Combat is extremely simple and only two steps away from just hammering away at an attack button. There’s a strange gap here; a decidedly small, focused concept is dressed up in some impressively fancy clothes.
I’ve been doing this kind of work long enough that I can easily poke at RemiLore‘s weak points. The combat isn’t completely brainless but it begs for a little more variety and flexibility. The voiced dialogue is sometimes excessive, and the somewhat-randomized order conversations appear in sometimes leads to bizarre outcomes like a character asking what another character’s brothers are like only to immediately after ask if said character has any siblings. The procedurally-generated levels have that familiar issue where chunks start to repeat and little about them feels satisfyingly designed. It’s probably, probably a little too easy for its own good. And above all, it definitely has an issue with repetitiveness. Not enough enemies, not enough enemy patterns, not enough variety in the stages, not enough moves for your character.
And yet, I somehow really enjoyed this game. It’s not that those negative points didn’t bother me sometimes, because they did. But the gameplay was just engaging enough, the characters just interesting enough, and the bizarre arsenal of loot just intriguing enough that I couldn’t stop playing until I made it to the end. It’s silly and colorful and light-hearted in just about everything it does, and that is such an unusual thing in a game like this that it gave the whole thing the layer of novelty it needed to patch over its shortcomings. …
If there’s one thing that Noodlecake Studios are better at than producing some of the most compelling arcade experiences on the App Store, it’s creating excellent (and downright hilarious) marketing campaigns. It’s been a while since I physically laughed out loud at a promotional campaign for a video game, but the ridiculously over-the-top battle sequence in their Golf Blitz trailer, as well as their latest take on that orange square from the Fyre Festival campaign, managed to do just that. I guess Noodlecake really do have that sort of influencer appeal within the mobile gaming community. Anyway, the Super Stickman Golf series is one of my all-time favorites, so I’m delighted to announce that Golf Blitz, a real-time multiplayer version of the classic series, has today soft launched onto the iOS and Android in a number of regions.
Sadly, despite the teaser trailer featuring some epic fighting scenes, this isn’t Noodlecake’s attempt to bring the Super Smash Bros. Ultimate to the App Store. Instead, Golf Blitz takes the excellent Race Mode from Super Stickman Golf 3(Free) and turns it up to 11, creating a RPG-esque level-up system and throwing in a ton of power-ups, weapons and customisable options to give the game its own identity. Initial feedback from the game’s beta test has proven to be positive, although with such a strong source material to expand upon, it’s no surprise that Golf Blitz is a complete hole-in-one.
Of course, this is just the soft launch, so with the developer’s proven track record of updating games long after their official launch, we can expect even more content to be added to Golf Blitz over the course of 2019. If you’re based in Canada, Germany, Ireland or South Korea (or you have an iTunes account linked to one of these regions), you can download Golf Blitz from the App Store and Google Play Store now.
from TouchArcade https://toucharcade.com/2019/02/28/golf-blitz-soft-launch/…
When Blizzard introduced the concept of “Years” to Hearthstone(Free), things changed quite a bit. I’ve been playing it right from the start on iPad and the rotation cycle system has been the best thing they have done to keep things fresh for me. As with past years, Blizzard announce a new year in February and 2019 will be the Year of the Dragon for Hearthstone. Watch the chat for Year of the Dragon below:
The Year of the Raven ends and the Year of the Dragon will begin. This time, there will be a single story told over three expansions. The first expansions begins the Year of the Dragon. As always, the expansion will have new cards changing up the meta. Solo adventures get an enhancement this year beginning with the expansion that arrives in April with the solo adventure aiming to be bigger than before when it arrives in May. The expansion can be purchased per chapter for 700 gold or for $19.99 for the whole thing. Each extra chapter will include two new playable characters with three hero powers and four starter decks unlocked with progress. More information on this will be revealed soon.
Year of the Dragon will also see the Year of the Mammoth go wild. This means the Journey to Un’Goro, Knights of the Frozen Throne, and Kobolds & Catacombs cards will be wild when the Year of the Dragon begins. Pre-release events in 2019 will let you open expansion packs early and get used to the cards in Fireside Brawls. Each new year also has new Hall of Fame inductees. This year Divine Favor, Doomguard, Naturalize, Baku the Mooneater, Genn Greymane, Black Cat, Gloom Stag, Glitter Moth, and Murkspark Eel will be joining the Hall of Fame.
Blizzard is also finally going to add a card back randomizer. There will also be other quality of life updates like better auto complete for decks and arena wins to count towards Golden Hero progress. I’m excited to see what is to come with the new story that spans multiple expansions this year. Do you still regularly play Hearthstone?
from TouchArcade https://toucharcade.com/2019/02/28/hearthstone-year-of-the-dragon-details-expansions-date-more/…
Skylanders Ring of Heroes from Com2uS was announced a while ago. In fact we even covered it when not much was known barring the turn based RPG nature. Com2uS began pre-registrations for this back in October last year and we finally have the game live on the App Store and Google Play worldwide.
Skylanders Ring of Heroes lets you join Stealth Elf, Spyro, and more Skylanders (80+) and mix and match to create the ultimate strategic team. Skylanders Ring of Heroes soft launched recently and the global release is finally here for free. I’m curious to see how this does because the Skylanders brand itself still has a following even though recent console toys to life entries haven’t done too great.
The toys to life genre is basically dead with Nintendo being the exception with amiibo still doing super well. If you’re interested in checking Skylanders Ring of Heroes out, download it here on the App Store and here on Google Play. Check out the official website here.
from TouchArcade https://toucharcade.com/2019/02/28/skylanders-ring-of-heroes-com2us-available-free-ios-android-worldwide/…
Fortnite(Free)finally got controller support on iOS and Android with Patch 7.30 and even allowed for 60fps gameplay on a few Android devices. Patch 7.40 brought back gifting and let you earn the Season 8 Battle Pass for free. Today, Season 8 arrives nearly 3 months after Season 7 arrived and it brings a lot. Watch the Season 8 cinematic trailer below:
Season 8 sees a huge volcano appear. Pirates, Ninjas, new fighters, and more are here with new legendary loot and weapons. Lazy Lagoon and Sunny Steps are new locations you can reach with the volcanic vents on the map. Party Assist is new with this patch and it lets you ipck a daily or weekly challenge to get help from friends for completion. When it comes to Weapons, the Pirate Cannon lets you launch yourself or a cannonball to destroy enemy locations or structures.
Lava is new to the map and it damages you with 1 damage per touch. Volcanic Vents boost players and vehicles into the sky. This Season begins with the 50V50 and Close Encounters LTMs. The new Battle Pass has over 100 new exclusive rewards and the Pass still costs 950 V-bucks. Purchasing it nets you the Blackheart and Hybrid progressive outfits instantly. Watch the Season 8 Battle Pass trailer below:
If you do play Fortnite, we have a dedicated channel in our Discord. Make sure to join our Discord channel here to squad up and get some Victory Royales. If you play only on Nintendo Switch, you can now play with PS4 gamers as well thanks to Sony finally allowing true cross play. If you’re curious about which Android devices can run Fortnite at 60fps, read this. The big update will be a larger than usual download and it has started rolling out across all platforms. What do you think of Season 8’s changes?
from TouchArcade https://toucharcade.com/2019/02/28/fortnite-season-8-battle-pass-map-changes-skins-cosmetics-and-more-lava-volcano/…
Each and every day new mobile games are hitting the App Store, and so each week we put together a big old list of all the best new releases of the past seven days. Back in the day the App Store would showcase the same games for a week, and then refresh those features each Thursday. Because of that developers got into the habit of releasing their games throughout Wednesday or very early Thursday in order to hopefully get one of those coveted features spots. Nowadays the App Store refreshes constantly, so the need for everyone to release all on the same day has diminished. Still, we’ve kept our weekly Wednesday night format as for years that’s the time people knew to check TouchArcade for the list of new games. And so without further ado please check out the full list of this week’s new games below, and let us know in the comments section which games you’ll be picking up!
Like Lawn Bowls? Bocce? Curling? Then try out this arcade bowls game! All your favorite avatars have returned with new friends!
– Single-player and multiplayer modes!
– Power-ups to thwart your opponents!
– AR mode (Augmented Reality)!
– Voice chat!
– Upgradable bowls and leveling system!
Card Crusade is a roguelike deck building game. Unlock eight different character classes as you explore the ten floors of a winding dungeon. Assemble your deck to unleash unstoppable combos on your enemies. Fight monsters, gain experience, and level up your character to defeat the final boss and become the Card Crusader!
Cardboard Clash is a sandbox “cardboard-box” arena mobile game developed by NetEase Games. Players are able to become one of a large variety of wacky cardboard characters and blast the enemies in a 30-player battlefield. The players could snatch up zany equipment and items, unlock unique skills for each character, shoot, loot and use out-of-the-box tactics to seize victory. The fantastic world of Cardboard Clash is waiting for all the players!
Control the paranoid chicken to save all the peeps and get all the corns. Tap and swipe to run, fly and perform some kick and uppercut actions. Avoid snipers and predators as they can instantly send you to chicken heaven (or someone’s fridge). Earn coins to acquire “helper items” such as pail, decoy, oxygen and armor. Share your recorded gameplay to your families and friends through social media.
Connect Puzzle is a new experience of Connect Game. Play Connect Puzzle to wake up your brain in the morning or to clear your mind before going to bed.
Connect Puzzle has so many levels you can discover. You can touch and drag the lights with the same
It’s the first major update since Pete’s Item Delivery and Blathers’ Maps, and that means the Animal Crossing: Pocket Camp(Free) is expanding just a little bit more. The update was applied during a few hours of downtime yesterday; players will need to update the game via the App Store or Google Play, and will then need to update again via the game. This update brings Happy Home Academy to the mobile world of Animal Crossing, a feature long-requested by fans of the series. There are also a handful of other things that have changed.
Happy Home Academy joins Animal Crossing: Pocket Camp via the Happy Homeroom, accessible for players Level 6 and above via the game’s map. You essentially decorate rooms according to design briefs, coming from your campers. Lottie calls each of these briefs a “class.” In the room, there will be several spots lacking a specific type of furniture. Pick the best of that category to make the camper a, well, a happy camper! The game automatically puts their favorite item at the beginning of the list, so it’s a relatively quick and painless process.
Don’t expect to waltz in and complete everything at once, though, unless you’re willing to spend an arm and a leg’s worth of Leaf Tickets (the game’s premium currency). Each player gets three HH Vouchers per day, and each class costs one voucher (at least, it has as far as I’ve gotten in less than one day). Based on the judges’ score, you’ll receive an amount of HH Material, a blandly-named crafting material represented by a fancy red and gold sack.
Interestingly enough, this is the update where Golden furniture finally makes its appearance in Animal Crossing: Pocket Camp. Three items can be crafted using an obscene amount of materials, as you can see here:
Golden Closet: 990,000 Bells, 300 Cotton, 100 Elegant Essence, 20 Sparkle Stones, 15 HH Material
Golden Table: 990,000 Bells, 300 Preserves, 100 Elegant Essence, 20 Sparkle Stones, 15 HH Material
Golden Chair: 990,000 Bells, 300 Wood, 100 Elegant Essence, 20 Sparkle Stones, 15 HH Material
While the addition of Happy Homeroom is the most obvious new feature, there are some others worth mentioning. My favorite is the new ability to collect all of your goal rewards at once, instead of one at a time. You can also now scroll through the goal screens to see what lays ahead, or what you’ve already completed. And accessing the Fortune Cookie Shop is easier than ever thanks to an icon on the map. There were also a few item name changes and some bugs squashed by this latest version, as well as updates to the title screen and app icon. To thank players for their patience, there’s a gift of 20 LT waiting in your mailbox!
With the update out of the way, it will soon be time to focus on next month’s events – except a colorful theme to represent the changing seasons! For now, you can spring into spring a bit early with some premium-currency clothing items available, as well as some stunning new Fairy Forest terrain options (also costing LT).
from TouchArcade https://toucharcade.com/2019/02/27/happy-home-academy-arrives-with-animal-crossing-pocket-camp-update/…
The folks at Cartoon Network have a treat in store for fans of their many awesome cartoons as they’ll be launching a new app called Cartoon Network Arcade on March 11th filled with all sorts of goodies. First and foremost is a whole bunch of mini-games based off the many characters and shows of Cartoon Network. These will include things like an endless runner based on Steven Universe called Shattered Dreams, a vertical leaper called Smashy Piñata based on Teen Titans GO!, and a Crossy Road-ish game based on The Amazing World of Gumball called Gumball’s Block Party. And that’s just a taste of the games that will be included, and you can see some of them in action in the following trailer for Cartoon Network Arcade.
As you can also see in that trailer, there’s more to Cartoon Network Arcade than just games. There’s also a huge collection aspect where you can unlock and collect more than 60 figures of characters from their stable of shows. You’ll be able to unlock these characters in a number of ways, including some interactive viewing experiences where the app can recognize when you’re watching a Cartoon Network show and unlock a figure for you, or through special event-based activities tied to live on-air events. It sounds like it’ll be some really cool fan service with some fun mobile-centric games to enjoy, so keep an eye out for Cartoon Network Arcade to launch on March 11th.
from TouchArcade https://toucharcade.com/2019/02/27/cartoon-network-arcade-release-date/…