Games

Concrete Genie Review

After a nearly two year wait, Concrete Genie makes its way to the PlayStation 4. Is this action-adventure game worth the investment, or should you look elsewhere for your next gaming hit? Check out our review and find out.

Concrete Genie Review

Concrete Genie follows the story of Ash, a teenage painter who has a bully problem. To escape this, he draws bizarre creatures that he refers to as genies on his sketch pad. Sadly it doesn’t take long for the bullies to target that and shred it to bits. After being forced up to the lighthouse in town, Ash finds a large paintbrush that allows him to bring his creations to life. Using the paintbrush, you make your first genie – and your first friend.

From the lighthouse, you can see just how bad the darkness in town has gotten. You set out with a goal to restore color to the city and to find your missing pages. Ordinary paint can’t defeat the darkness though; you need Super Paint. Super Paint comes from genies, and they will restore your super meter if you draw what they want. It is quick, and the genie’s interactions can be fun to watch as well. You do have to worry about the bullies, but they can’t climb and are easily avoided. Overall the game will run you around five to six hours.

These genies that you summon can be customized as you make them. You can give them horns, tails, mustaches, and plenty of other things. They also come in three colors: red, blue, and yellow. Red will burn tarps for you to expose new passages for you to explore. Blue will blow boxes around to help you jump over the water and other obstacles. Finally, yellow is lightning, and will activate power boxes for you and open doors. You do not pick their color; their spawn point determines their color. Note that I never ran into a section where I didn’t have the genie I needed.

Concrete Genie Honest Review

Concrete Genie isn’t challenging by any stretch of the imagination. You will occasionally run into puzzles that stump you for a few moments, but there is nothing that is overly frustrating. The gameplay loop is pretty consistent until the last third of the game. You enter a zone, paint some lights, get super paint from the genies to clear darkness, do some platforming, do a puzzle, and wrap it up with a masterpiece. Due to how short the game was, I didn’t get burnt out on this; I kept wanting to see the new pictures and genies. The game’s progression did enough to keep me going from area to area.

I should probably mention that the drawing is fairly easy. You don’t have to even be remotely good at drawing to do well here. You sort of guide where the picture will go, and the game makes the picture. Sure, you might put a tree at a weird angle or draw a floating stalactite, but it doesn’t break the game. Once you get a feel for how the drawing works, you can make things look as goofy or enjoyable as you want. You cannot free draw though. The game has a set amount of images that …

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World of Warcraft is adding new allied races

Despite the great effort that Blizzard has put during the last few weeks into making the launch of World of Warcraft Classic as smooth as possible for the players, it seems that the developers have not forgotten about the content of the World of Warcraft: Battle for Azeroth expansion. The release of a new update on the test servers has revealed a lot of changes and additions that will be soon be applied to the live servers. Of all those, the most relevant one is the addition of two new Allied Races: the Vulpera for the Horde and the Mechagnomes for the Alliance.

World of Warcraft: Battle for Azeroth – Vulpera

The Vulpera are a race of fox people that were seen for the first time in this expansion. During your adventures in World of Warcraft: Battle for Azeroth you can contribute to release them from the oppression of the serpentine Sethrak. If you free them from slavery they will join the ranks of the Horde and you will be able to create a character of their race and play as one of them. They can be Hunters, Mages, Monks, Priests, Rogues, Shamans, Warlocks, and Warriors. Like the other races, they have unique racial traits that you can see listed below:

  • Bag of Tricks: Use a trick on an enemy to damage them, or an ally to heal them.
  • Rummage Your Bag: Change the contents of your Bag of Tricks.
  • Make Camp: Set your camp location outdoors.
  • Return to Camp: Teleport back to your camp location.
  • Nose for Trouble: Take less damage from the first strike inflicted by an enemy.
  • Vulpera Survival Kit: Find extra goods when you loot humanoids.
  • Fire Resistance: Take less damage from fire.

World of Warcraft: Battle for Azeroth – Mechagnomes

The Alliance is also getting a new Allied Race. In this case, it’s the Mechagnomes. This race of bionic gnomes obsessed by the technology appeared for the first time when Mechagon was revealed and if you help them to overthrow their mad king you will have the possibility of playing as one of them. The classes available to Mechagnomes are Hunter, Mage, Monk, Priest, Rogue, Warlock, and Warrior. Their unique set of racial traits make them a very interesting choice:

  • Re-Arm: Automatically heal yourself when your health drops to a low life total.
  • Combat Analysis: Get stronger as you fight the same enemy.
  • Hyper Organic Light Originator: Summon decoys of yourself to distract foes.
  • Skeleton Pinkie: Open locked chests.
  • Mastercraft: Function as a personal set of crafting tools for professions.

Both of the new races will have their respective racial mount (Caravan Hyena for the Vulpera and Mechagon Mechanostrider for the Mechagnomes) and heritage armor. They are coming to the World of Warcraft: Battle for Azeroth live servers once the patch Visions of Nzoth is released. You can learn about what else is coming in the patch in the following video.

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How To Open Red Doors On The Fortress In Indivisible

How To Open Red Doors On The Fortress In Indivisible
Throughout the Fortress Vimana level, there are doors blocked by a red light. This guide on How To Open Red Doors On The Fortress In Indivisible explains what you need to do in order to complete the requirements of the red doors and progress further into the fortress.

Like many obstacles in Indivisible, such as tree roots, the red doors require you to complete a specific objective before they open. However, this is not like the axe or other items, as the red doors are only featured on the fortress level. As such, it’s a singular, unique objective that you must complete, as opposed to getting an item to use on future doors.

How To Open Red Doors On The Fortress In Indivisible

There is a small room near the very end of the fortress level. It’s part of the story, you cannot miss it. Inside the room is a small computer like device. When Ajna attempts to smash the device, a boss will spawn. Once the boss has been defeated, Anja proceeds to smash the device.

This allows you to use the elevator, which is directly tied to story progression, and it also lifts all the red security barriers blocking the other doors. And that’s How To Open Red Doors On The Fortress In Indivisible.

How To Open Red Doors On The Fortress In Indivisible

Throughout the Fortress Vimana level, there are doors blocked by a red light. This guide on How To Open Red Doors On The Fortress In Indivisible explains what you need to do in order to complete the

Indivisible Character Unlock Guide

Want to know how to unlock more characters? This Indivisible Character Unlock Guide will tell you how to unlock all of the wonderful and creative characters we’ve discovered in the game so far as

How To Get Past Roots In Indivisible

Found some tree roots with glowing orbs? This guide explains How To Get Past Roots In Indivisible, as very early in your adventure you will come across passageways and locations that are unavailable

Where To Find The Resurrection Lilies In Indivisible

One of the first quests you run into in Indivisible, is to find some Resurrection Lilies. Check out this guide to find out where to find the Resurrection Lilies in Indivisible. You really don’t want

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Indivisible Character Unlock Guide

Indivisible Character Unlock Guide
Want to know how to unlock more characters? This Indivisible Character Unlock Guide will tell you how to unlock all of the wonderful and creative characters we’ve discovered in the game so far as while some are obvious, others are hidden away behind secret objectives and locations.

Each character in Indivisible has their own unique selection of attacks, abilities, strengths, and weaknesses. It’s vital that you build a balanced party that can overcome the various challenges the game throws at you. Some characters are basic, others, more complex. Check out our character unlock guide below for the characters we’ve unlocked on our journey so far.

Indivisible Character Unlock Guide

How To Unlock Dhar
How To Unlock Dhar
Dhar is unlocked as your first character through story progress, he cannot be missed.
How To Unlock Razmi
How To Unlock Razmi
Another one very early in the story, cannot be missed.
How To Unlock Zebei
How To Unlock Zebei
Free him from the prison in Fortress Vimana.
How To Unlock Tungar
How To Unlock Tungar
He is also a prisoner in Fortress Vimana. After you destroy the device that opens all the red doors on the fortress.

We will continue to update our Indivisible Character Unlock Guide as we progress through the game and unlock more characters.

Indivisible Character Unlock Guide

Want to know how to unlock more characters? This Indivisible Character Unlock Guide will tell you how to unlock all of the wonderful and creative characters we’ve discovered in the game so far as

How To Get Past Roots In Indivisible

Found some tree roots with glowing orbs? This guide explains How To Get Past Roots In Indivisible, as very early in your adventure you will come across passageways and locations that are unavailable

Where To Find The Resurrection Lilies In Indivisible

One of the first quests you run into in Indivisible, is to find some Resurrection Lilies. Check out this guide to find out where to find the Resurrection Lilies in Indivisible. You really don’t want

The post Indivisible Character Unlock Guide appeared first on GamersHeroes.

from GamersHeroes http://www.gamersheroes.com/game-guides/indivisible-character-unlock-guide/…

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How To Get Past Roots In Indivisible

How To Get Past Roots In Indivisible
Found some tree roots with glowing orbs? This guide explains How To Get Past Roots In Indivisible, as very early in your adventure you will come across passageways and locations that are unavailable due to being blocked by sturdy tree roots.

Indivisible’s huge world can be explored in a variety of ways. Often you will encounter things that block your path. Sometimes they are powerful enemies, other times they are obstacles that require special tools or abilities to get past. The tree roots are one such obstacle.

How To Get Past Tree Roots In Indivisible

How To Get Past Tree Roots In Indivisible
In order to get past the tree roots in Indivisible, you will require your Mom’s Axe. This is a special item, one that is integral to the story progress. Unlike some other items, you cannot miss the axe. It’s something you must obtain in order to progress.

Just follow the path past the first tree roots you see. You will reach the axe before long.

How To Get Past Roots In Indivisible

Found some tree roots with glowing orbs? This guide explains How To Get Past Roots In Indivisible, as very early in your adventure you will come across passageways and locations that are unavailable

Where To Find The Resurrection Lilies In Indivisible

One of the first quests you run into in Indivisible, is to find some Resurrection Lilies. Check out this guide to find out where to find the Resurrection Lilies in Indivisible. You really don’t want

The post How To Get Past Roots In Indivisible appeared first on GamersHeroes.

from GamersHeroes http://www.gamersheroes.com/game-guides/how-to-get-past-roots-in-indivisible/…

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Where To Find The Resurrection Lilies In Indivisible

Where To Find The Resurrection Lilies In Indivisible
One of the first quests you run into in Indivisible, is to find some Resurrection Lilies. Check out this guide to find out where to find the Resurrection Lilies in Indivisible. You really don’t want to miss out on the reward for this.

Where To Find The 3 Resurrection Lilies In Indivisible

As you progress in the game you will run into a young botanist who asks for your help. You need to find three Resurrection Lilies in the area for a reward. Follow the path right and drop down into the underground ruin area. Keep going until you get to this part here.

Resurrection Lilies In Indivisible 1 2

Instead of jumping down, do a wall jump off the ledge on the opposite side and climb up to the top. If you are having a hard time with the jump, grab it with the axe first and then wall jump. This will lead you to your first Lily. Now drop down and follow the path until you get here.

Resurrection Lilies In Indivisible 2

Don’t go down the hole. You want to climb the right side and find your second Lily there. When you have the Lily, take the hole and follow it down until you run into a boss. Kill the boss and go past him to this point.

Resurrection Lilies In Indivisible 3

You will need to do a axe grab to the wall and then use that to wall jump higher. At the top there is a path on the right side blocked by roots. Jump over, use your axe, and go through. Follow it to the end to find your last Lily and a fake Lily enemy. The enemy can be killed with launch attacks, up on the pad plus the attack button. When you have all three, the botanist pair will join you as a new member of your team.

Check back soon for more Indivisible guides.

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Call of Duty: Modern Warfare Gets Launch Trailer


Ahead of its launch on October 25 for the PlayStation 4, Xbox One, and PC, Activision and Infinity Ward have released the launch trailer for Call of Duty: Modern Warfare.

The rules of engagement have changed in the return of this global phenomenon. See some of the action this title will bring to the table below:

Official Call of Duty®: Modern Warfare® – Launch Gameplay Trailer

Taking inspiration from Call of Duty: Modern Warfare 2’s “No Russian” mission, Call of Duty: Modern Warfare will be “heavy on troubling, realistic emotional moments.” Captain Price will make his return, while players will take control of former British Army officer Sergeant Kyle Garrick of the Metropolitan Police.

Source: YouTube
Call of Duty: Modern Warfare Gets Launch Trailer

Ahead of its launch on October 25 for the PlayStation 4, Xbox One, and PC, Activision and Infinity Ward have released the launch trailer for Call of Duty: Modern Warfare

One Punch Man: A Hero Nobody Knows Getting Closed Beta

Rise the ranks within the Hero Association with the upcoming closed beta test for Bandai Namco’s One Punch Man: A Hero Nobody Knows

Ms. Marvel Coming to Marvel’s Avengers

Announced during New York Comic-Con 2019 today, Square-Enix and Crystal Dynamics announced that Kamala Khan, or Ms. Marvel, is the latest playable Super Hero that will be featured in Marvel’s Avengers

Red Dead Redemption 2 Coming to PC November 5

Rockstar Games announced today that Red Dead Redemption 2 will make its way to the PC on November 5

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One Punch Man: A Hero Nobody Knows Getting Closed Beta


Rise the ranks within the Hero Association with the upcoming closed beta test for Bandai Namco’s One Punch Man: A Hero Nobody Knows.

Coming to the PlayStation 4 and Xbox One in the USA, Canada, and Latin America, those interested can sign up between October 7-16 here. Those who are selected will be notified on October 29. Here are the specific beta times:

  • Session 1 – Friday, November 1st from 3:00AM PDT – 5:00AM PT
  • Session 2 – Friday, November 1st from 11:00PM PDT – 1:00AM PT (Sat. Nov. 2nd)
  • Session 3 – Saturday, November 2nd from 2:00PM PDT – 4:00PM PT
  • Session 4 – Sunday, November 3rd from 1:00PM PDT – 3:00PM PT

To go alongside this news, a new trailer has been released for the title. Listen to the sweet sounds of “Freaking out!” by JAM Project with the video below:

ONE PUNCH MAN: A HERO NOBODY KNOWS – Closed Beta Announce Trailer | PS4, X1, PC

The final release will come out for the PlayStation 4, Xbox One, and PC.

Source: Press Release
One Punch Man: A Hero Nobody Knows Getting Closed Beta

Rise the ranks within the Hero Association with the upcoming closed beta test for Bandai Namco’s One Punch Man: A Hero Nobody Knows

Ms. Marvel Coming to Marvel’s Avengers

Announced during New York Comic-Con 2019 today, Square-Enix and Crystal Dynamics announced that Kamala Khan, or Ms. Marvel, is the latest playable Super Hero that will be featured in Marvel’s Avengers

Red Dead Redemption 2 Coming to PC November 5

Rockstar Games announced today that Red Dead Redemption 2 will make its way to the PC on November 5

New Luigi’s Mansion 3 Footage Released

New gameplay footage has been recorded for Nintendo’s upcoming fright fest Luigi’s Mansion 3, courtesy of Nintendo Everything

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Throwback Review: Luigi’s Mansion

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With Luigi’s Mansion 3 lurking around the corner, I thought it would be apt to revisit the horror game that kickstarted Nintendo’s E-rated horror franchise. I dusted off my GameCube and booted up the original Luigi’s Mansion to see if it still holds up.

Luigi peeking into the mansion

A Ghostly Story

 

The setup is a nice change of pace for a Nintendo outing: In a contest he doesn’t remember entering, Luigi wins a huge mansion in the middle of nowhere. To celebrate, he invites Mario for a housewarming party, but when Luigi arrives, not only is Mario missing, it becomes pretty clear that the mansion is haunted by pesky ghosts. After teaming up with the enigmatic Professor E. Gadd, Luigi is given the Poltergust 3000, a spectral vacuum cleaner with the power to suck up ghosts and he’s cast back into the mansion to face his fears and rescue his brother.

It’s refreshing not playing as a plucky hero in this quest, but rather as the quivering scaredy cat that is Luigi. Though he’s not as agile as his brother, his personality outshines Mario’s. Luigi’s mannerisms are endearing and it’s easy to empathize with this reluctant hero. Little by little, Luigi’s bravery develops and that makes going through the mansion and fighting hoards of ghosts that much more rewarding.

 

Taking Control of the Mansion

 

Though it looks cute and cuddly, Luigi’s Mansion has a structure that’s closer to Resident Evil than classic Mario games. The entire adventure is purely set within the confines of the mansion. You’ll find locked doors, keys to open them, and a fair amount of backtracking to do in between. Progression is all about clearing ghosts out of every room and doing that is as simple as shining your flashlight on them and revving up your Poltergust 3000. Using both analog sticks, you need to simultaneously move Luigi towards each escaping ghost while pulling back in the opposite direction. In action, sucking up spirits has the intensity of a rodeo; you have to predict their next move and learn when to lean into the punch—this system keeps the core act of exorcising ghosts engaging and it’s as fun to play now as it was 18 years ago.

Luigi sucking up an orange ghost in Luigi's Mansion

In addition to standard ghouls, unique Portrait Ghosts are scattered throughout the mansion. Prior to capturing each of them, you need to figure out their weaknesses.  Some, like the eternally bathing Miss Petunia, require you to freeze her shower water, while you’ll have to suck up the yarn of the knitting nut, Nana. The puzzle-like manner in which you unravel their weaknesses and their beefy HP bars means they’re among the game’s most memorable encounters. They also do wonders for giving the mansion itself an identity, lending a sense of context and family history to the ancient building.

 

Pretty as a Picture

 

Time has been very forgiving to the graphics of Luigi’s Mansion thanks to the cartoonish art-direction. Luigi himself still looks sharp and the ghosts, too, are ironically bursting with life, their gaping smiles and glowing eyes compliment their mischievous nature and discovering new enemies and learning their personalities is always a delight. That’s not to say the game is devoid of creepiness. The gothic decor gives …

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The Grandmaster Review

The odds are stacked against the player in Beat-Fu Studio’s new title The Grandmaster. Featuring one button gameplay and enough ninjas to power an army, should you fight this good fight?

The Grandmaster Review

The Grand Master might have the skills to fight off all those who oppose him, but he is a cheapskate. After dining and dashing on his meal, he retreats to the tiniest of islands and fights off any ninja who forces him to pay up. The odds are certainly stacked against him – ninjas come from all sides, and though they can be disposed of with the press of a button, their numbers are massive.

True to its name, in the main “100 Days Mode,” players will play through 100 days of battles. The Grand Master is surrounded by a sphere of attack – any left mouse click or press of the space bar will dispose of the enemies. However, if you press a button when there’s nobody in this sphere, you automatically lose. Those that dispose of ninjas fill up a bar, and a full bar will allow players to complete the level.

If this sounds overly simplistic, that’s because it is. A clicker game at its core, the game quickly gets repetitive as players click through wave after wave of ninjas. Things are spiced up a bit with the introduction of new ninja attacks. However, just because one is hang gliding or underwater scuba diving does not mean that the title instantly becomes fresh.

Gameplay can be hit and miss too. There were times where multiple ninjas came at us at once, and despite clicking multiple times, we were still not able to dispose of them all in time. Both the keyboard and the mouse proved to be insufficient for the job, and though some may say that we need to “git gud,” it still proved to be an unfair annoyance. Subsequent playthroughs of each proved to be much easier, so the lack of balance is definitely telling. Put simply, your mileage may vary.

Those that make it to day 30 will be able to unlock six different challenges. If one thought the game was tough before, things become much more difficult here. Throwing everything and everybody at the player, we came close to finishing each one but were unsuccessful. Those that are victorious will be able to net themselves some achievements, but each one proves to be far too frustrating for its own good.

Other than an unlockable Infinite mode, there’s not much to keep players coming back. There are six different cosmetic “styles” that can be purchased (including “gangster,” “drunken,” and “snake”), but they don’t substantially add to the title. The lack of polish somewhat takes away from the game too – animations are choppy and the art is not the most detailed out there. Some may call it a stylistic choice, but it ultimately detracts from the title.

The Grandmaster is overly simplistic by design, but this clicker proves to be too repetitive for its own good. It serves as a serviceable time waster, but it lacks the staying power to keep people coming back.

This review of The Grandmaster was done on the PC. The game was freely downloaded.

Game

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