In Spleunky 2 there is a golden key that you can find while on your runs. Check out this guide to find out where to use the Golden Key in Spelunky 2. This way you can get the extra loot and the extra money for your runs.
Where To Use The Golden Key In Spelunky 2
Finding the Golden Key in Spleunky 2 can be a bit difficult. The Golden Key will generally start to drop in 1-2 and beyond. When you find the key, make sure you pick it up and hold it in your hand. You have to be holding it or you will lose it. From there you have to find the random doorway in the level. It will be somewhere, just keep looking.
Once you find the door, go inside and you will find a golden chest at the top of the area. Open the chest and inside you will find the Udjat Eye inside. The Udjat Eye will let you see the gems that are hidden in the walls so you can get them easier. This is similar to the glasses that you can buy in the shop if you have enough money. You can also use the key as a weapon if you want by tossing it at enemies. The key is pretty durable so you can get quite a few shots off with it before it breaks.
I think the Udjat Eye might be used somewhere down the line to trigger an event or open a chest, but I am not sure yet. If you find a spot where you can use the Udjat Eye, leave a comment and let us know where to use it. Check back soon for more Spelunky 2 guides.
When you die in multiplayer in Spelunky 2, you become a ghost. This guide on How To Revive Friends In Spelunky 2 will tell you what you need to do in order to bring your ghostly friends back to life so they can help you clear through the level. Although, the ghost having 2 unique attacks doesn’t make it a terrible idea to uh… sacrifice a friend if needed.
When you die and become a ghost, not all is lost. The ghost has two main abilities it can use. It’s basic attack, using Square, can push or blow enemies and items off of ledges – handing for getting rid of tricky enemies via spike pits. The secondary attack, used by holding Square, allows you to charge a chilling breath that freezes enemies it hits. Your friends can then pass through them or even destroy them with a well placed bomb or jump.
How To Revive Friends In Spelunky 2
You will not revive as you complete a level (although make sure you grab the dog for health bonuses). Instead, you need to explore further and find a specific object, a Coffin. You can see it in the picture above. Once you have found the coffin, you simply need to reach it and you’re almost done.
The player that is alive needs to attack the Coffin. This will open the Coffin, destroying it so to speak. Your friendly ghosts will then automatically revive at the coffin. They don’t need to be close to it or anything, simply breaking the coffin is enough to revive your dead allies. And that’s how you revive in Spelunky 2.
Found the dog in a level and wondering what to do with it? This guide on What To Do With The Dog In Spelunky 2 explains what you must do with the dog in order to benefit from finding it while you’re exploring the randomly generated levels.
Spelunky 2 provides players with near endless adventures thanks to randomly generated levels that change each time you play the game. While many of the obstacles, challenges, and enemies will remain the same, the actual layout is always different. As such, we cannot tell you where to find the dog but you will find him on most levels, relatively easily. If you don’t, don’t worry about it, I’m sure you’ll find it on the next attempt.
What Does The Dog Do In Spelunky 2
The Dog is one of the many different items you can find on your journey. Sometimes it’s simply sitting in the open, other times it requires bombs or ropes to reach. When you reach the dog you need to pick it up. To pick up the dog, stand over it and press Down & Square (PS4). This will pick up the dog.
When you are carrying the dog you can no longer use your whip or any other items so be careful. You can throw the dog like any other item but it may eventually die. You need to carry the dog with you through to the very end of the level. When you reach the exit, the dog will automatically jump down and go through the door. You can continue exploring if you wish, safe in the knowledge that the dog is safe and will remain there until you complete the level.
When you eventually finish the level the dog will give you, and your partners if you’re playing co-op, a loving lick. This provides +1 health. This can both restore lost health or boost you over your starting health so you have even more HP.
A number of new permanent and limited- time clothing, Rewards, bonuses, and Collector discounts await players in Rockstar Games’ Red Dead Online this week.
Keep an eye out for invites to exclusive role-based activities; all Role Free Roam Events (excluding the Condor Egg event) will pay out double Gold, XP and RDO$ through September 21. In addition, those that complete any 5 Daily Challenges this week will receive a Reward good for 5 Legendary Animal Pheromones.
Three new varieties of Legendary Ram have made their way to the Xbox One, PC, and Google Stadia versions of Red Dead Online:
The Gabbro Horn Ram, a black and white specimen seen traversing the dry terrain of Rio Bravo
The gray Chalk Horn Ram, spotted in the heights of the Grizzly Mountains, east of the Calumet Ravine
The Rutile Horn Ram with its dark red horns, seen roaming both Rio Bravo and Cholla Springs
Make sure to Visit Harriet to launch the Rutile Ram Sighting Mission – those that complete it will get themselves a free Poncho of their choosing.
Those playing the Xbox One, PC, and Google Stadia versions can now purchase the Woodcote Poncho, along with three new coats crafted from Legendary Ram skin in Gus’ Trapper Store.
All of the Collectors in the world will be able to dig up three new Fossil Collections on the Xbox One, PC, and Google Stadia versions of Red Dead Online. Coastal, Oceanic and Megafauna are scattered and buried all across the frontier; players can speak to Madam Nazar to get themselves a Fossils Map, a Pennington Field Shovel, and a Metal Detector. In addition, any amateur archaeologist who collects a single Fossil this week will receive a Tarot Card, Arrowhead, and Lost Jewelry.
New items are now for sale in the Wheeler, Rawson & Co. Catalogue this week, plus a slew of new colorways available for a limited time. Those that use any of these items to create and save a custom outfit to your wardrobe can get themselves a Reward for a free Emote of your choosing.
Sobol Hat (New colorways)
Bartley Cap (New colorways)
Limited Edition Colorways:
Winter Shotgun Coat
Collectors will be able to take advantage of the following discounts this week:
5 Gold Bars off the Collector’s Bag
Half off all Collector’s Maps
Pennington Field Shovel – 40% off
All Collectors Outfits – 40% off
All Collector Horses – 40% off
Collector Saddle, Camp Theme, Gun Belt & Offhand Holster – 40% off
Reinforced Binoculars – 40% off
Horse Lantern – 40% off
Finally, all Red Dead Online players that have connected their Rockstar Games Social Club account with their Prime Gaming account will receive Rewards good for the following:
5 Free Legendary Animal Pheromones
6,000 Naturalist XP
A free Wilderness Camp
A Free Katata Coat crafted from the Legendary Katata Elk hide
Those that connect their accounts before September 21 will get themselves a Free Icahi Coat, five Rewards for a free box of Nitro Express Ammunition, and a Reward for 50 rounds of Sedative Varmint Cartridges.
Fans of Mediatonic Games and Devolver Digital’s multicolored beans, rejoice – today’s mid-season update for Fall Guys is adding a whole new layer of chaos into the fold.
New to this update is The Blunderdome, which features dozens of obstacles, random rotations and tumbling fruit. To make things interesting, players will have no idea when these changes will occur. There is also rumblings of an aggressive hammer obstacle roaming the rounds – be sure to be on your guard as you play through each Show.
A number of hot-fixes and tweaks to improve the Fall Guys have been included as part of this update. Enhanced server stability, nifty VFX improvements, and other tweaks to make things smoother.
To keep things fair, Mediatonic has implemented Epic’s Easy Anti-Cheat in order to combat players that are using tools that apply hacks. Described by many as the best in the business, this service will provide protection from any and all bad eggs looking to take advantage of each situation.
Learn more with the trailer below:
Fall Guys – Season 1 Mid Season Update
Fall Guys is now available for the PlayStation 4 and PC – you can read our review of the base game here (we gave it a 75/100).
Ahead of its release on September 18 for the Nintendo Switch, take a look at what Super Mario 3D All-Stars brings to the table with the latest overview video for the game.
Included in this collection are Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy. All three titles will be rendered at a higher resolution, with some featuring the option for a 16:9 resolution. Players will also be able to take advantage of two Joy-Con controllers to control Mario, complete with Assist Play.
Super Mario 64 is Mario’s first 3D platforming experience, featuring free-roaming environments. Players will be able to explore Peach’s castle and collect 120 stars, all while contending with the nefarious Bowser.
Super Mario Sunshine, which originally came out on the Nintendo GameCube, features a tropical island and a nasty mess. To clean up the island, players will be able to use F.L.U.D.D. to hover, dash, and blast off into the air. The evil baddie this time is the mysterious Shadow Mario.
Finally, this collection includes the Nintendo Wii title Super Mario Galaxy. Players will once again have to rescue Peach from Bowser’s clutches in this title, with the power of gravity at your command. A number of transformations are also available, including Bee Mario and Ice Mario.
Note that a Music Player mode for each game will also be included.
Learn more with the trailer below:
Super Mario 3D All-Stars – Overview Trailer – Nintendo Switch
The development team at Time To Kill live up to their name with their new demolition derby title KillSteel. Featuring weapons of mass destruction, over-the-top action, and a guy named Wild Willy, should players get ready to rumble?
In true destruction derby fashion, the premise is the same. You get a car, you are thrown into one of three different arenas with a bunch of other cars, and you must destroy as many as you can without getting toast.
However, with this being a videogame, there are some wrinkles to the formula. A number of power-ups line the field, including shockwaves, dynamite, laser blasts, and missiles. However, we found that these are horribly unbalanced. Lining up a laser blast with the uneven terrain was an absolute pipe dream, while the missile option hit its target every single time. A bit more balance would have gone a long way.
The same lack of balance lies in the physics engine powering this title. Though players can choose from four different cars (with just the make names of the vehicles like “Ford” and “Chevy”), each ride handles like a boat. They might vary in health, handling, and speed, but we didn’t notice any major differences between the wheels. If anything, we never had to worry about our health at all – most of the opposing riders ended up taking out most of the competition on their own volition.
Rather, the problem arose when we tried hitting a turn. The wide angle steering and ramps make for a deadly combination – even the smallest inconvenience would ragdoll our vehicles in something best suited for the world of Looney Tunes. Even when our car was tits up, it was painfully easy to spin right around to back on our wheels. It just felt cheap, like little design went into its engine. It’s telling when the area with the most personality is the names of the rivals.
Those who’d like to bring a friend along are out of luck, as this is strictly a single player affair. Most players will have seen everything this title has to offer within 20 minutes, and with most affairs lasting between three to five minutes, there’s not much staying power for those looking for it. If you’ve seen one thing, you’ve seen them all.
One thing worth noting is that there are a number of graphical settings one can adjust. Tweaks to its lighting, textures, post-processing, foliage, and more are all present and accounted for, but don’t be fooled – this game is far from a looker. It often feels like one is simply playing with stock assets in something like Unity or Unreal, and other than the “totally tubular” announcer, there’s no personality to speak of.
Demolition derbies with weapons should be a raucous affair, but the lack of personality and poor physics make KillSteel feel more like a pretender than a contender in the space.
This review of KillSteel was done on the PC. The game was freely downloaded.
After making its debut on the Nintendo Switch last year, MegaPixel Studio and Forever Entertainment’s Panzer Dragoon: Remake will make its way to the PlayStation 4 and PC soon.
In a Tweet sent by the official Panzer Dragoon: Remake account, the studio mentioned that the game will first come to Steam, GOG, and PlayStation 4 soon. The Tweet also encourages fans to follow the account for any additional news.
You can find the Tweet below:
Panzer Dragoon: Remake will be soon available on additional gaming platforms!
Originally developed by Team Andromeda and SEGA in the 90s, Panzer Dragoon: Remake is a rail shooter that follows the story of a hero that sets out to fight an evil empire in a post-apocalyptic world. To fight in this war, this hero has a dragon (known as the Solo Wing) that has a lock-on laser weapon and a rapid fire gun weapon.
This remake has players piloting their dragon through seven levels, with locales ranging from tropical ocean cities to subterranean ruins. Along the way, players will contend with giant dragonflies, man-sized wasps, sandworms, and flying battleships. New to this release are improved 360-degree controls, along with lock-on targeting.
Just a few hours after making a conspicuous and accidental appearance on UPlay, Prince of Persia: The Sands of Time Remakehas been formally announced. Quickly becoming one of the more polarizing events at today’s Ubisoft Forward, the remake’s trailer shows a game that may be a bit too faithful to its 2003 source material. The environments vividly resemble the labyrinthine architecture of the original game, but the remade character models have left many players scratching their heads. Prince of Persia was last seen on the market in 2010 and fans have been quick to remark that this remake doesn’t necessarily look current or next gen.
Also of note is the fact that the entire Prince of Persia: The Sands of Time trilogy was previously released together in remastered form for the PS3, whereas Ubisoft have now decided to just remake the first and release it for $40. This is an approach that proved fruitful for Destroy All Humansearlier this year, but could rub fans the wrong way if they view this remake as a cynical way to gauge interest in the IP. Nonetheless, the acrobatic swordplay-platforming balance defining this franchise still remains unique and has strong potential to win over a new audience.
The trailer is primarily cinematic, featuring brief interjections of combat and parkour gameplay. You’re as reliant on wall-running and fast paced puzzle solving as ever, with the classic controls retained or able to be switched out for a modernized version. The titular Sands of Time still allow you to rewind time to undo past mistakes and experiment with your surrounding environments. The Prince’s original voice actor Yuri Lowenthal is once again on board, and time will tell how faithful or modified the game’s narrative will be. Even if Ubisoft didn’t necessarily put their best foot forward with this trailer, we can hope that subsequent gameplay footage wins fans over. Prince of Persia: The Sands of Time Remake will be available for PC, PS4, and Xbox One on January 21st, 2020.
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