Games

Monster Energy Supercross 2 Review – Punk Weight

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Motorcross is an alien sport to a Brit like me.

 

Aside from the fact that dirt-bikes are received in England about as well as a referendum about leaving the EU, the sports relating to dirt-bikes are met with some confusion as something like NASCAR. I mean, yeah, we get that they’re popular… but why? Then again, we can’t talk ill about it when we have “sports” like Darts and Snooker, but nevertheless, maybe Monster Energy Supercross 2 can answer my questions.

 

This is the latest title from Italian developers Milestone S.r.l, a studio known for creating pretty much every single dirt-bike racing game, along with every other title relating to bikes and rally cars. They have a few WRC games under their belt, but their most popular games are anything to do with motorbikes or their dirt counterparts. The Ride series, the MXGP series, and a few manufacturer/figure games like Valentino Rossi: The Game, and Sébastien Loeb Rally Evo. All of these are met with the mild positive acclaim you’d expect, but is Monster Energy Supercross 2 any different?

 

A screenshot of Monster Energy Supercross 2's track editor, showcasing several tight turns and hairpins.

 

The plot? You’re Bucky McGee, the fastest man in Texas, and your dad, Chuck Norris, gives you a Honda CRF250 for your 3rd birthday. Given that you come from a pure-blooded American family, you ride the bike flawlessly despite your infantile presence, but tragedy soon strikes as Gordon Brown, former British Prime Minister, kills Norris. Not to be deterred, you find out that Brown is currently hosting the Monster Energy Supercross Championship, and you must rise up the ranks to face your foe.

 

Okay, obviously I’m joking about the plot, but truth be told I only have a thread-bare understanding about the world of Motocross, but I do have sources. I sat down with a friend of mine who eats, breathes and sleeps with the sport of Motocross. After her input and discussion about it, I have come to the conclusion that Monster Energy Supercross 2 isn’t just a good Motocross game, but might be the game to get you into the sport with ease.

 

Even though I was joking around about the story, there does seem to be more of a story angle than previously let on. The Career Mode will be the game mode most people will begin with, and it starts off with your creating your character and working your way up the measly three leagues of Motocross: 250cc bikes with tracks in the East of America, 250cc bikes with tracks in the West of America, and finally, 450cc bikes with tracks all across America.

 

The helmet cam of Monster Energy Supercross 2 shown here, with the driver ready to fly over the ramp.

 

Before you can ride anything properly, you’re given the chance to create your own character, and if anywhere fails it’s here, as the selection of pasty white boys you’re given are pitiful. It’s bad enough you can’t even switch genders if you wanted to, but the small handful of face and hair options on display are either clean or slightly rugged. Then again, I suppose it shouldn’t matter since that beautiful head is always going to be crammed underneath a helmet, so moving on.

 

First, you plan out your week. The life of a Motocross rider is a busy one, with …

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Revamped Rainbow Six Siege is cheaper than ever

Ubisoft announced big changes in the way you can acquire their competitive shooting game because they have removed the Rainbow Six Siege’s Starter Edition. Starter Edition was priced at $15 when it was released two years ago. It was the cheapest at the time. But now, the Starter Edition has been upgraded to a regular game, just called Tom Clancy’s Rainbow Siege or Standard Edition, which price has been lowered to $19.99.

This is good news because you no longer have to put in endless hours to unlock operators like in the old Starter Edition because all versions now enable players to unlock operators at the same time. Yes, you have to pay a bit more to get the “base” game, but its price has been reduced, so overall it’s a benefit. Previous owners of the Starter Edition will see their games automatically upgraded to the new Standard Edition.

Rainbow Six Siege, new editions

Ubisoft also made the announcement of adjusting their contents and of dropping the prices of their other editions.

  • Deluxe Edition – $30, includes base game operators and all eight Year 1 operators
  • Gold Edition – $60, includes all Deluxe Edition content and Year 4 pass
  • Ultimate Edition – $100, includes all the previously released operators (Years 1 to 4)

 
But there is more! All these editions are on sale during the Rainbow Six Siege free weekend event that starts tomorrow. Deluxe Edition will only be $12 for new players and Standard Edition will only be $14. Looking for a good deal? You just got it!

In case you miss this opportunity, remember that you can visit our comparator to find the best Rainbow Six Siege deals online.

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AWAY: Journey to The Unexpected Review – 2-D In 3-D, But 1-D

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This is where I start drinking heavily.

 

At the beginning of January, we posted our Indie Game Lookout, showcasing the finest indie games that were surely going to set the world afire with their creativity, styles, and flair. Of all the games featured on the list, today’s title– AWAY: Journey to The Unexpected, was going to be the first released out of the 20. Let’s find out whether I have a good judgment call or not.

 

This is the latest title from Aurelien Regard, a Frenchman responsible for having his hand in a handful of projects. There’s the fun Arkanoid tribute of Nervous Brickdown, and the visual onslaught that was Hell Yeah! Wrath of The Dead Rabbit— Both of which he made with the dev team he co-founded, Arkedo Studio. After Arkedo closed down in 2013, he went in own way and released The Last Penelope in 2015, a sizzling and inventive tribute to F-Zero, and now we have another sizzling and inventive title in the form of an FPS.

 

One of the various NPCs of AWAY talking to the main character, ensuring him that everything will be fine.

 

You play as a small child, sheltered from the world and its dangers, with even his parents not disclosing their occupation to him. Living with his grandparents while his parents are out on another job, he is awoken by the sound of earthquake-like shaking all around his house, and discovers the evil corporation Labiworks are causing caustic liquids to erupt from the grounds and infect the local wildlife and ruin local buildings. Effectively useless against the dangers present, it’s all okay because he has the power of friendship on his side. Yes, I’m serious.

 

Look, truth be told, you take one look at AWAY, and you think “oh yeah, that’s a winner”. The lovely anime-inspired artwork, the concept of using a varied and robust team to fight alongside you and help face the enemies looking to defeat you– It looked great, alright? Well, after playing it and finishing it in less than four hours, I only have one question.

 

What the hell happened?

 

The main character of AWAY is greeted by his paranoid grandparents, wondering why there's noises coming from the basement.

 

Everything about AWAY, every promising feature, the cutesy nature, the vibe bought forth by the cheesy J-rock and anime intro reminiscent of a Toonami original; It all falls apart mere moments after you begin your adventures into the lands available to you. It’s only February and already, a contender for The Most Disappointing Game of The Year is visible, but regardless, let’s dig deeper.

 

AWAY’s formula is a grotesque mutation of different genres, but none of them are fused into each other beyond face value. The first thing you’ll come across is the FPS flavor, but for brevity’s sake, we’ll talk about the negotiation aspect first. The gist is that because the character you control is unbelievably useless– Actually, truth be told, he isn’t.

 

The reason why he isn’t is that the enemy variety is pitifully small.  While your character can only do set damage of 1HP on every monster, which can lead him to be easily overwhelmed in some instances, but if our best friend Kiting has our back, then you won’t have a problem with all 9 enemies… Well, until the perspective comes into play.

 

A massive spider intends to eat the main character of AWAY.

 

Thus …

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THQ Nordic/Koch Media Acquires Warhorse Studios

Kingdom Come Deliverance How To Get Out Of The Castle
THQ Nordic today entered into an agreement to acquire Warhorse Studios, the studio behind Kingdom Come: Deliverance.

This acquisition includes the development studio and all IP rights. It is also a natural result of the previous successful cooperation between Koch Media and Warhorse Studios.

Martin Fryvaldsky, CEO Warhorse Studios, said:

“Becoming part of THQ Nordic family is an important milestone for our studio. We began as a small start-up with a handful of employees who were enthusiastic enough to join this challenging project. The skills of our team members, trust and support of our main investor and passion of our fans, who supported development of Kingdom Come: Deliverance through a Kickstarter campaign, helped us grow to an international level. We believe that backing by THQ Nordic and Koch Media will give us an extra push in our mission to bring exciting games to our customers and extend the frontiers of the gaming industry.”

Dr. Klemens Kundratitz, CEO Koch Media GmbH added:

“We are delighted to welcome the team from Warhorse Studios in the Family. The successful cooperation we developed during our journey with Kingdom Come: Deliverance linked both our companies already very closely and I am sure that our now even closer combined knowledge and experience will open up amazing new opportunities for both companies. Not only the 2 Million sold copies but also the motivation within the teams to create new ideas combined with the learnings from the past, are a rock solid foundation for future projects to build on.”

Lars Wingefors, CEO of THQ Nordic AB, also said:

”Warhorse Studios is one of the leading independent studios in Europe and I am proud to welcome them to the THQ Nordic group. Kingdom Come: Deliverance, which has now sold over 2 million copies, has been a great success since the release exactly one year ago. I look forward to continuing to witness the owners run the studio and drive the creative process for many years.”

Source: Press Release
THQ Nordic/Koch Media Acquires Warhorse Studios

THQ Nordic today entered into an agreement to acquire Warhorse Studios, the studio behind Kingdom Come: Deliverance

Days Gone Gets New Trailer Showing Sarah & Deacon’s Wedding

SIE Bend Studio has released a new trailer for their upcoming title Days Gone that focuses on Sarah and Deacon’s wedding

New Features Coming to Red Dead Online Beta February 26

Rockstar Games announced today that the next wave of new features and updates for the Red Dead Online Beta will make their way to the game on February 26

Shadow of the Tomb Raider “The Price of Survival” DLC Now Available

Square-Enix, Eidos Montreal, and Crystal Dynamics announced today that the Shadow of the Tomb Raider DLC “The Price of Survival” is now available for the PlayStation 4, Xbox One, and PC

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Days Gone Gets New Trailer Showing Sarah & Deacon’s Wedding

Days Gone - Gamers Heroes
SIE Bend Studio has released a new trailer for their upcoming title Days Gone that focuses on Sarah and Deacon’s wedding.

You can watch it below:

Days Gone – Sarah & Deacon’s Wedding | PS4

Days Gone is an open world action game that gives the chance for players to craft customized items using pieces and parts found in the field. Day and night cycles also come into play, affecting gameplay and enemy behavior.

The game will come out for the PlayStation 4 on April 26

Source: YouTube
THQ Nordic/Koch Media Acquires Warhorse Studios

THQ Nordic today entered into an agreement to acquire Warhorse Studios, the studio behind Kingdom Come: Deliverance

Days Gone Gets New Trailer Showing Sarah & Deacon’s Wedding

SIE Bend Studio has released a new trailer for their upcoming title Days Gone that focuses on Sarah and Deacon’s wedding

New Features Coming to Red Dead Online Beta February 26

Rockstar Games announced today that the next wave of new features and updates for the Red Dead Online Beta will make their way to the game on February 26

Shadow of the Tomb Raider “The Price of Survival” DLC Now Available

Square-Enix, Eidos Montreal, and Crystal Dynamics announced today that the Shadow of the Tomb Raider DLC “The Price of Survival” is now available for the PlayStation 4, Xbox One, and PC

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Switch: do not miss a new Nintendo Direct tonight!

If you are the owner of the latest Nintendo console, then you are probably already familiar with Nintendo Direct. Since the release of the Switch almost a year ago, these appointments with the developers are greatly anticipated by the players. It is indeed during these live shows that the upcoming games are most often unveiled. Even though the last one, that happened in September, was full of games, no big announcement was included on it.

Between some 3DS games, and many ports, such as Diablo III, Civilization VI, or several games in the Final Fantasy series, we had a preview of Yoshi’s Crafted World, Luigi’s Mansion 3, Daemon X Machina, and a new Animal Crossing game. All these games have been announced for 2019 on Switch, but the exact dates of release are yet to be specified.

So we imagine that these titles will make an appearance in the new Nintendo Direct scheduled for February 13, at 10 PM GMT/ 2 PM PT. According to a tweet published by Nintendo, it will be obviously focused on the Switch games, including the upcoming Fire Emblem: Three Houses.

All this being, of course, to be taken with tweezers, what will follow is even more so. Among the rumours that circulate, based among other things on the expectations of players, we can see circulating a number of title’s names on the web: a new Zelda, the next Bayonetta, news of the Metroid Prime series, or a Pokémon RPG game.

Anyway, all of us are to be quickly corrected if we are wrong on the subject. To follow the Nintendo Direct, you just have to visit Nintendo’s website (US/UK) at the said times or watch it directly on their Youtube channel (US/UK).

Another news might interest Switch players: a playable demo of Pokémon Let’s Go is currently available on the Nintendo e-shop. It does not offer a lot of content, limiting you to the Jade Forest, and allowing you to face wild pokemons with Pikachu or Evoli. Nothing transcendent then, but it let’s you have an overview of the main functionality of the game.

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Metro Exodus Review

Story 305779784

We live in a world obsessed with post-apocalyptic stories, to the point where the genre is a bit crowded (especially in games and film). That doesn’t mean there aren’t any stories left to tell but that they have to work harder to stand apart. How does 4A Games deal with their trek into the genre?

Metro Exodus is the third game in the Metro series, with Metro 2033 and Metro: Last Light originally releasing on PlayStation 3, and then as a collection on PlayStation 4. You are Artyom, a soldier who, for some unexplained reason, doesn’t talk. You are supported by your wife, Anna, and a crew of special forces soldiers who admire you. Metro Exodus is definitely heavy on the story it’s telling but is it worth spending your time on? Let’s get into what makes the game tick.

 

Endgame

 

Metro Exodus Review

Metro Exodus is set in Russia, with events beginning near Moscow. A civilization of survivors have created a home underground, in the metro. It’s believed that there are no other survivors outside of the underground metro. This game follows the events of Metro: Last Light. Even if you haven’t played the first two entries in the series, Metro Exodus does a good job of catching you up with significant events.

You play as Artyom, a seemingly mute scout searching for life on the surface. Based on other characters’ observations, Artyom keeps risking his life due to his dream of finding a habitable place to live on the surface.

The biggest flaw in the story is the fact that Arytom isn’t voiced. He’s portrayed as a passionate, strong character, but that doesn’t come across when other characters constantly speak for him. “Artyom wants this,” and “Artyom wants that” has much less impact than if he spoke for himself. It’s weird because, during longer loading screens, Arytom is given voiced recaps of his thoughts on events that just took place. It’s really awkward to see him motioning (throughout the game) with his hands in reply to the other characters but not saying anything.

The reason this doesn’t work is that Artyom IS actually talking but his lines don’t show up in text or voice. Supporting characters put words in Artyom’s mouth, and a strong character is made to look like a puppet, more than anything else.

Metro Exodus Review

Main character’s unexplained muteness aside, Metro Exodus does have an interesting enough story. You’ll find a train, which serves as your main transportation and also a base of operations. The train serves as the connector between areas on the surface world. When you’re not on missions, you’ll be traveling to the next destination by train.

The relationships between the characters and seeing them interact with each other during downtime are my favorite parts of the story. Later in the game, there’s a particular moment that really touched my ice-cold heart. I won’t go into it for spoiler reasons, but I wish the game had more moments like that one.

Unfortunately, Metro Exodus has only a few highlights during the story. Many of the supporting cast feel like throwaway characters. Anna and Miller are really the only other strongly written characters. The game tries to get you to feel for some of the

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Yakuza 0 Beta Patch v3 is Live

Kazuma Kiryu in Yakuza 0

A new Yakuza 0 patch for PC has been released and is currently live in its beta phase. Sega is actively working on an update that will make the game’s display look better when played on ultrawide screens. Also, a new border artwork in certain segments has been applied, and the FOV can now be openly adjusted by players. If you want to test the update, check out Yakuza 0 in your Steam library, go to properties and click on the BETAS tab then input the password “DragonOfDojima” and see what it’s like.

Patch Notes

Branch: community_test_branch
Password: DragonOfDojima

• Fixed an issue related to shaders and shadow rendering affecting lighting/skin tone (most noticeable during cut scene at the end of chapter 6)
• Fixed an issue where certain particle effects were not being displayed (most noticeable when using certain weapons like the cannon)
• Improved ultrawide display support
• Added FOV slider in advanced graphics menu
• Added border artwork displayed during areas with locked aspect ratio when played in non-16:9 display modes
• Added Background audio slider in audio menu
• Added UI toggle in settings menu
• Added target monitor output selection option for multi monitor setups in advanced graphics menu
• Added support for QWERTZ and AZERTY keyboard layouts
• Fixed an issue where disconnecting a controller during conversation could cause a soft lock
• Fixed an issue where mouse cursor would be confined within application window while in menus
• Fixed an issue which could cause a crash when playing the fishing mini game
• Fixed an issue where the game could crash if the installation folder path includes a dot
• Improved behaviour of camera control when using a mouse to use raw mouse input
• Improved mouse scroll wheel behaviour
• Improved Alt+Tab behaviour

As always, beta patches are opt-in only and Sega recommends downloading the patch if and only if you’re currently experiencing any in-game issues with Yakuza 0.

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New Features Coming to Red Dead Online Beta February 26

Red Dead Online - Gamers Heroes
Rockstar Games announced today that the next wave of new features and updates for the Red Dead Online Beta will make their way to the game on February 26.

With this update comes a number of tweaks to how player blips appear on the map. Visibility of blips over long distances has been reduced, and your own map position won’t display to others unless you are within 150 meters.

Overly aggressive players will also be targeted in this update, with offenders having their map position and the position of their Posse members more visible to other players, with a progressively darkening dot that gradually changes from blue to dark red.

Players will also be able to initiate Parley, which applies to your attacker’s entire Posse after pulling off a single kill. Players can also initiate a Feud, Leader Feud, or Posse Feud after one kill, which transforms a dispute into a timed mini-deathmatch in Free Roam. Beware though – players who have racked up high bounties could be beset by NPC Bounty Hunters in this update.

Rockstar Games will also add a number of Daily Challenges to take on across the Red Dead Online Beta that will dish out both Gold Nuggets and XP.

Finally, select weapons will be re-balanced (which includes the Varmint Rifle), voice chat will only work at closer proximity, and carcasses and pelts and will be more persistent after respawning or death.

Source: Press Release
New Features Coming to Red Dead Online Beta February 26

Rockstar Games announced today that the next wave of new features and updates for the Red Dead Online Beta will make their way to the game on February 26

Shadow of the Tomb Raider “The Prince of Survival” DLC Now Available

Square-Enix, Eidos Montreal, and Crystal Dynamics announced today that the Shadow of the Tomb Raider DLC “The Prince of Survival” is now available for the PlayStation 4, Xbox One, and PC

RAGE 2 Gets 9 minutes of Pre-Beta Gameplay

Bethesda Softworks, Avalanche Studios, and id Software have released an extended gameplay video for RAGE 2 that features nine minutes of pre-beta gameplay

The Liar Princess and the Blind Prince Gets Launch Trailer

To mark its release on the PlayStation 4 and Nintendo Switch, NIS America has released a launch trailer for The Liar Princess and the Blind Prince

The post New Features Coming to Red Dead Online Beta February 26 appeared first on GamersHeroes.

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Shadow of the Tomb Raider “The Prince of Survival” DLC Now Available

Shadow of the Tomb Raider - Gamers Heroes
Square-Enix, Eidos Montreal, and Crystal Dynamics announced today that the Shadow of the Tomb Raider DLC “The Prince of Survival” is now available for the PlayStation 4, Xbox One, and PC.

In this DLC, Lara must crack the private codes of Trinity’s leader and conquer a new single-player challenge tomb packed with a number of poisonous traps.

New to this DLC is the Hunter’s Array outfit, a Classic Trinity uniform that makes Lara’s footsteps quieter when she is running and increases the effect of perception plants, providing longer-lasting vision to hunt enemies. Also included is the Silent Sting pistol, which has a silencer, and the Raptor’s Eye skill, which improves Lara’s skill tracking enemies.

You can view a trailer below:

Shadow of the Tomb Raider – The Price of Survival [ESRB]

You can read our review of Shadow of the Tomb Raider here.

Source: Press Release
New Features Coming to Red Dead Online Beta February 26

Rockstar Games announced today that the next wave of new features and updates for the Red Dead Online Beta will make their way to the game on February 26

Shadow of the Tomb Raider “The Prince of Survival” DLC Now Available

Square-Enix, Eidos Montreal, and Crystal Dynamics announced today that the Shadow of the Tomb Raider DLC “The Prince of Survival” is now available for the PlayStation 4, Xbox One, and PC

RAGE 2 Gets 9 minutes of Pre-Beta Gameplay

Bethesda Softworks, Avalanche Studios, and id Software have released an extended gameplay video for RAGE 2 that features nine minutes of pre-beta gameplay

The Liar Princess and the Blind Prince Gets Launch Trailer

To mark its release on the PlayStation 4 and Nintendo Switch, NIS America has released a launch trailer for The Liar Princess and the Blind Prince

The post Shadow of the Tomb Raider “The Prince of Survival” DLC Now Available appeared first on GamersHeroes.

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