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Monster Energy Supercross 2 Review – Punk Weight

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Motorcross is an alien sport to a Brit like me.

 

Aside from the fact that dirt-bikes are received in England about as well as a referendum about leaving the EU, the sports relating to dirt-bikes are met with some confusion as something like NASCAR. I mean, yeah, we get that they’re popular… but why? Then again, we can’t talk ill about it when we have “sports” like Darts and Snooker, but nevertheless, maybe Monster Energy Supercross 2 can answer my questions.

 

This is the latest title from Italian developers Milestone S.r.l, a studio known for creating pretty much every single dirt-bike racing game, along with every other title relating to bikes and rally cars. They have a few WRC games under their belt, but their most popular games are anything to do with motorbikes or their dirt counterparts. The Ride series, the MXGP series, and a few manufacturer/figure games like Valentino Rossi: The Game, and Sébastien Loeb Rally Evo. All of these are met with the mild positive acclaim you’d expect, but is Monster Energy Supercross 2 any different?

 

A screenshot of Monster Energy Supercross 2's track editor, showcasing several tight turns and hairpins.

 

The plot? You’re Bucky McGee, the fastest man in Texas, and your dad, Chuck Norris, gives you a Honda CRF250 for your 3rd birthday. Given that you come from a pure-blooded American family, you ride the bike flawlessly despite your infantile presence, but tragedy soon strikes as Gordon Brown, former British Prime Minister, kills Norris. Not to be deterred, you find out that Brown is currently hosting the Monster Energy Supercross Championship, and you must rise up the ranks to face your foe.

 

Okay, obviously I’m joking about the plot, but truth be told I only have a thread-bare understanding about the world of Motocross, but I do have sources. I sat down with a friend of mine who eats, breathes and sleeps with the sport of Motocross. After her input and discussion about it, I have come to the conclusion that Monster Energy Supercross 2 isn’t just a good Motocross game, but might be the game to get you into the sport with ease.

 

Even though I was joking around about the story, there does seem to be more of a story angle than previously let on. The Career Mode will be the game mode most people will begin with, and it starts off with your creating your character and working your way up the measly three leagues of Motocross: 250cc bikes with tracks in the East of America, 250cc bikes with tracks in the West of America, and finally, 450cc bikes with tracks all across America.

 

The helmet cam of Monster Energy Supercross 2 shown here, with the driver ready to fly over the ramp.

 

Before you can ride anything properly, you’re given the chance to create your own character, and if anywhere fails it’s here, as the selection of pasty white boys you’re given are pitiful. It’s bad enough you can’t even switch genders if you wanted to, but the small handful of face and hair options on display are either clean or slightly rugged. Then again, I suppose it shouldn’t matter since that beautiful head is always going to be crammed underneath a helmet, so moving on.

 

First, you plan out your week. The life of a Motocross rider is a busy one, with …

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SwitchArcade Round-Up: Nintendo Direct Scheduled for Today, Pokemon Let’s Go Gets a Demo, ‘Iron Crypticle’ Releases, Today’s Sales, and More

Hello gentle readers, and welcome to the SwitchArcade Round-Up for February 13th, 2019. This is one of those days where I wish I wasn’t operating from a different time zone, because today is going to be all about that Nintendo Direct happening this afternoon, at which time I will be snug in my bed here in Japan. Oh well, that’s just the way it goes sometimes. In any case, we’ve got a few news items, a look at today’s sole new release (at the time of writing), and a full list of today’s sales. Feel free to use the comments section for wild Nintendo Direct speculation and discussion, though. Let’s get to it!

News

The Latest Nintendo Direct Airs This Afternoon at 2pm PST

I’d like to think I brought this Nintendo Direct into being by speculating about it in the last paragraph of yesterday’s article, written earlier in the day but published after Nintendo made its announcement. Well, anyway. Nintendo Direct! Finally! It starts this afternoon at 2pm PST, will run for 35 minutes, and will include more information on the upcoming Fire Emblem: Three Houses at the very minimum. Which is good, because that is apparently coming out this spring? Anyway, we’ll have a recap tomorrow, but you should try to watch it yourself on YouTube or something.

Nintendo Puts Up a Demo For ‘Pokemon Let’s Go’ For Those Still on the Fence

Pokemon Let’s Go Eevee and Pokemon Let’s Go Pikachu have been out for a few months now, but if you were interested in the slightly new approach the games take to the tried and tested formula, but not interested enough to buy it, Nintendo has an offer for you. They’ve put a demo for the game up on the eShop across all regions, allowing you to try out a portion of the game before you commit. It’s… it’s a little late, to be honest, but better late than never?

The Next ‘Super Smash Bros. Ultimate’ Spirit Event Focuses on ‘Zelda’

This weekend’s Super Smash Bros. Ultimate Spirit Board event has been announced, and it’s going to be themed around The Legend of Zelda. Titled Power, Wisdom, and Courage, it will see the various Zelda-related Spirits show up at an increased rate. Defeat them and you’ll earn some extra gold for your coffers. As usual, the event will kick off this weekend and run through both days, giving you plenty of time to rack up the wins.

‘Super Mario Bros. 2’ and ‘Kirby’s Adventure’ Are Now Available in ‘NES Switch Online’

Subscribers to Nintendo’s Switch Online service can update their NES Switch Online apps right now to get access to two newly-added classics: Super Mario Bros. 2 and Kirby’s Adventure. Both are fantastic games, and well-worth playing again. Those who have downloaded the Famicom Switch Online app can also get access to Tsuppari Ozumo, a pretty fun sumo wrestling game that never came out in the West. There are, as usual, a couple of SP versions in this update as well. Blaster Master SP puts you right near the end of the game, while Metroid SP2 (another one?) drops you not in front of Ridley like the last one did, but actually …

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Revamped Rainbow Six Siege is cheaper than ever

Ubisoft announced big changes in the way you can acquire their competitive shooting game because they have removed the Rainbow Six Siege’s Starter Edition. Starter Edition was priced at $15 when it was released two years ago. It was the cheapest at the time. But now, the Starter Edition has been upgraded to a regular game, just called Tom Clancy’s Rainbow Siege or Standard Edition, which price has been lowered to $19.99.

This is good news because you no longer have to put in endless hours to unlock operators like in the old Starter Edition because all versions now enable players to unlock operators at the same time. Yes, you have to pay a bit more to get the “base” game, but its price has been reduced, so overall it’s a benefit. Previous owners of the Starter Edition will see their games automatically upgraded to the new Standard Edition.

Rainbow Six Siege, new editions

Ubisoft also made the announcement of adjusting their contents and of dropping the prices of their other editions.

  • Deluxe Edition – $30, includes base game operators and all eight Year 1 operators
  • Gold Edition – $60, includes all Deluxe Edition content and Year 4 pass
  • Ultimate Edition – $100, includes all the previously released operators (Years 1 to 4)

 
But there is more! All these editions are on sale during the Rainbow Six Siege free weekend event that starts tomorrow. Deluxe Edition will only be $12 for new players and Standard Edition will only be $14. Looking for a good deal? You just got it!

In case you miss this opportunity, remember that you can visit our comparator to find the best Rainbow Six Siege deals online.

The post Revamped Rainbow Six Siege is cheaper than ever appeared first on News, updates from the DLCompare.com Blog.

from News, updates from the DLCompare.com Blog https://www.dlcompare.com/blog/news/revamped-rainbow-six-siege-is-cheaper-than-ever/…

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AWAY: Journey to The Unexpected Review – 2-D In 3-D, But 1-D

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This is where I start drinking heavily.

 

At the beginning of January, we posted our Indie Game Lookout, showcasing the finest indie games that were surely going to set the world afire with their creativity, styles, and flair. Of all the games featured on the list, today’s title– AWAY: Journey to The Unexpected, was going to be the first released out of the 20. Let’s find out whether I have a good judgment call or not.

 

This is the latest title from Aurelien Regard, a Frenchman responsible for having his hand in a handful of projects. There’s the fun Arkanoid tribute of Nervous Brickdown, and the visual onslaught that was Hell Yeah! Wrath of The Dead Rabbit— Both of which he made with the dev team he co-founded, Arkedo Studio. After Arkedo closed down in 2013, he went in own way and released The Last Penelope in 2015, a sizzling and inventive tribute to F-Zero, and now we have another sizzling and inventive title in the form of an FPS.

 

One of the various NPCs of AWAY talking to the main character, ensuring him that everything will be fine.

 

You play as a small child, sheltered from the world and its dangers, with even his parents not disclosing their occupation to him. Living with his grandparents while his parents are out on another job, he is awoken by the sound of earthquake-like shaking all around his house, and discovers the evil corporation Labiworks are causing caustic liquids to erupt from the grounds and infect the local wildlife and ruin local buildings. Effectively useless against the dangers present, it’s all okay because he has the power of friendship on his side. Yes, I’m serious.

 

Look, truth be told, you take one look at AWAY, and you think “oh yeah, that’s a winner”. The lovely anime-inspired artwork, the concept of using a varied and robust team to fight alongside you and help face the enemies looking to defeat you– It looked great, alright? Well, after playing it and finishing it in less than four hours, I only have one question.

 

What the hell happened?

 

The main character of AWAY is greeted by his paranoid grandparents, wondering why there's noises coming from the basement.

 

Everything about AWAY, every promising feature, the cutesy nature, the vibe bought forth by the cheesy J-rock and anime intro reminiscent of a Toonami original; It all falls apart mere moments after you begin your adventures into the lands available to you. It’s only February and already, a contender for The Most Disappointing Game of The Year is visible, but regardless, let’s dig deeper.

 

AWAY’s formula is a grotesque mutation of different genres, but none of them are fused into each other beyond face value. The first thing you’ll come across is the FPS flavor, but for brevity’s sake, we’ll talk about the negotiation aspect first. The gist is that because the character you control is unbelievably useless– Actually, truth be told, he isn’t.

 

The reason why he isn’t is that the enemy variety is pitifully small.  While your character can only do set damage of 1HP on every monster, which can lead him to be easily overwhelmed in some instances, but if our best friend Kiting has our back, then you won’t have a problem with all 9 enemies… Well, until the perspective comes into play.

 

A massive spider intends to eat the main character of AWAY.

 

Thus …

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THQ Nordic/Koch Media Acquires Warhorse Studios

Kingdom Come Deliverance How To Get Out Of The Castle
THQ Nordic today entered into an agreement to acquire Warhorse Studios, the studio behind Kingdom Come: Deliverance.

This acquisition includes the development studio and all IP rights. It is also a natural result of the previous successful cooperation between Koch Media and Warhorse Studios.

Martin Fryvaldsky, CEO Warhorse Studios, said:

“Becoming part of THQ Nordic family is an important milestone for our studio. We began as a small start-up with a handful of employees who were enthusiastic enough to join this challenging project. The skills of our team members, trust and support of our main investor and passion of our fans, who supported development of Kingdom Come: Deliverance through a Kickstarter campaign, helped us grow to an international level. We believe that backing by THQ Nordic and Koch Media will give us an extra push in our mission to bring exciting games to our customers and extend the frontiers of the gaming industry.”

Dr. Klemens Kundratitz, CEO Koch Media GmbH added:

“We are delighted to welcome the team from Warhorse Studios in the Family. The successful cooperation we developed during our journey with Kingdom Come: Deliverance linked both our companies already very closely and I am sure that our now even closer combined knowledge and experience will open up amazing new opportunities for both companies. Not only the 2 Million sold copies but also the motivation within the teams to create new ideas combined with the learnings from the past, are a rock solid foundation for future projects to build on.”

Lars Wingefors, CEO of THQ Nordic AB, also said:

”Warhorse Studios is one of the leading independent studios in Europe and I am proud to welcome them to the THQ Nordic group. Kingdom Come: Deliverance, which has now sold over 2 million copies, has been a great success since the release exactly one year ago. I look forward to continuing to witness the owners run the studio and drive the creative process for many years.”

Source: Press Release
THQ Nordic/Koch Media Acquires Warhorse Studios

THQ Nordic today entered into an agreement to acquire Warhorse Studios, the studio behind Kingdom Come: Deliverance

Days Gone Gets New Trailer Showing Sarah & Deacon’s Wedding

SIE Bend Studio has released a new trailer for their upcoming title Days Gone that focuses on Sarah and Deacon’s wedding

New Features Coming to Red Dead Online Beta February 26

Rockstar Games announced today that the next wave of new features and updates for the Red Dead Online Beta will make their way to the game on February 26

Shadow of the Tomb Raider “The Price of Survival” DLC Now Available

Square-Enix, Eidos Montreal, and Crystal Dynamics announced today that the Shadow of the Tomb Raider DLC “The Price of Survival” is now available for the PlayStation 4, Xbox One, and PC

The post THQ Nordic/Koch Media Acquires Warhorse Studios appeared first on GamersHeroes.

from GamersHeroes http://www.gamersheroes.com/gaming-news/thq-nordic-koch-media-acquires-warhorse-studios/…

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Days Gone Gets New Trailer Showing Sarah & Deacon’s Wedding

Days Gone - Gamers Heroes
SIE Bend Studio has released a new trailer for their upcoming title Days Gone that focuses on Sarah and Deacon’s wedding.

You can watch it below:

Days Gone – Sarah & Deacon’s Wedding | PS4

Days Gone is an open world action game that gives the chance for players to craft customized items using pieces and parts found in the field. Day and night cycles also come into play, affecting gameplay and enemy behavior.

The game will come out for the PlayStation 4 on April 26

Source: YouTube
THQ Nordic/Koch Media Acquires Warhorse Studios

THQ Nordic today entered into an agreement to acquire Warhorse Studios, the studio behind Kingdom Come: Deliverance

Days Gone Gets New Trailer Showing Sarah & Deacon’s Wedding

SIE Bend Studio has released a new trailer for their upcoming title Days Gone that focuses on Sarah and Deacon’s wedding

New Features Coming to Red Dead Online Beta February 26

Rockstar Games announced today that the next wave of new features and updates for the Red Dead Online Beta will make their way to the game on February 26

Shadow of the Tomb Raider “The Price of Survival” DLC Now Available

Square-Enix, Eidos Montreal, and Crystal Dynamics announced today that the Shadow of the Tomb Raider DLC “The Price of Survival” is now available for the PlayStation 4, Xbox One, and PC

The post Days Gone Gets New Trailer Showing Sarah & Deacon’s Wedding appeared first on GamersHeroes.

from GamersHeroes http://www.gamersheroes.com/gaming-news/days-gone-gets-new-trailer-showing-sarah-deacons-wedding/…

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It Looks Like Prettygreat Has Been Bought Out by Snapchat

For the past year or so people have occasionally asked what ever happened to Prettygreat. The Australian studio founded by former members of Halfbrick seemed to just disappear off the face of the Earth. I’m not quite sure when it happened, but all of their games have disappeared from the App Store, including our 2015 Game of the Year Land Sliders, the cute milkshake-sliding game Slide the Shakes, and the seemingly very popular MMO driving game Crash Club. Prettygreat hasn’t Tweeted in well over a year, their Facebook page is gone, and their YouTube channel has removed all of its content. So what the hell happened? Well, according to some filings with the Australian Securities and Investments Commission, it looks like Snapchat creator Snap has quietly invested in and seemingly bought out Prettygreat. So quietly in fact that this news actually broke on CNET two weeks ago and we’re just now finding out about it.

According to the filings, the three founders of Prettygreat, Phil Larsen, Hugh Walters, and Fruit Ninja creator Luke Muscat, have all sold their shares in the company and the general manager of Snapchat, Inc. Australia, Kathryn Carter, has been listed as the new director of the company. This would line up with rumors from last year that hinted at Snap wanting to get more involved in gaming and possibly even create its own gaming platform amid the slowdown of Snapchat’s once explosive growth. We’ve worked with the three founders of Prettygreat going back to the Halfbrick days, and I’m curious to know if they’ll continue to be involved in the company or if perhaps they’re cashing out in hopes of starting up another new venture. I would imagine that until whatever deals are solidified or Snap decides to start talking about any of this that we won’t be hearing anything further, but once details do start to emerge I’ll be VERY interested to see what the future plans are for Prettygreat. For now though, let’s just pour one out for the Prettygreat as we knew it.

[CNET via Kotaku UK]

from TouchArcade https://toucharcade.com/2019/02/13/prettygreat-bought-by-snapchat/…

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Switch: do not miss a new Nintendo Direct tonight!

If you are the owner of the latest Nintendo console, then you are probably already familiar with Nintendo Direct. Since the release of the Switch almost a year ago, these appointments with the developers are greatly anticipated by the players. It is indeed during these live shows that the upcoming games are most often unveiled. Even though the last one, that happened in September, was full of games, no big announcement was included on it.

Between some 3DS games, and many ports, such as Diablo III, Civilization VI, or several games in the Final Fantasy series, we had a preview of Yoshi’s Crafted World, Luigi’s Mansion 3, Daemon X Machina, and a new Animal Crossing game. All these games have been announced for 2019 on Switch, but the exact dates of release are yet to be specified.

So we imagine that these titles will make an appearance in the new Nintendo Direct scheduled for February 13, at 10 PM GMT/ 2 PM PT. According to a tweet published by Nintendo, it will be obviously focused on the Switch games, including the upcoming Fire Emblem: Three Houses.

All this being, of course, to be taken with tweezers, what will follow is even more so. Among the rumours that circulate, based among other things on the expectations of players, we can see circulating a number of title’s names on the web: a new Zelda, the next Bayonetta, news of the Metroid Prime series, or a Pokémon RPG game.

Anyway, all of us are to be quickly corrected if we are wrong on the subject. To follow the Nintendo Direct, you just have to visit Nintendo’s website (US/UK) at the said times or watch it directly on their Youtube channel (US/UK).

Another news might interest Switch players: a playable demo of Pokémon Let’s Go is currently available on the Nintendo e-shop. It does not offer a lot of content, limiting you to the Jade Forest, and allowing you to face wild pokemons with Pikachu or Evoli. Nothing transcendent then, but it let’s you have an overview of the main functionality of the game.

The post Switch: do not miss a new Nintendo Direct tonight! appeared first on News, updates from the DLCompare.com Blog.

from News, updates from the DLCompare.com Blog https://www.dlcompare.com/blog/news/switch-do-not-miss-a-new-nintendo-direct-tonight/…

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First Look at ‘Shieldwall Chronicles: Swords of the North’

If you, dear reader, are anything at all like me then you have probably spent time looking at, if not actually playing, tactical RPGs and thought they looked pretty neat. Well, from the recent quality time I have had the opportunity to spend with the upcoming Shieldwall Chronicles: Swords of the North from developer Wavelight Games, it satisfies me immensely to say that tactical RPGs are, in fact, quite interesting indeed.

Featuring methodical combat, unique classes, and an extensive cmpaign, Shieldwall Chronicles boasts hours of gameplay. Most, perhaps even all, of that time will be spent travelling with a band of mercenaries into the northern reaches of Tarren on a quest for fortune. Without too many spoilers, it is safe to say not all goes according to plan as the mercenaries find themselves caught up in an adventure which promises to thoroughly overturn the northern powers.

For those concerned about controls, rest assured that they pose no obstacle. While the camera controls can be a little sensitive, especially on smaller devices; and while some of interactions requiring double-taps are… clunky, and occasionally skip the first tap, neither issue is particularly major. Frankly, the greatest concern at present is compatibility with phones: The UI is overly large, and a number of controls have not been optimised appropriately.

Shieldwall Chronicles is well suited for larger screens, however, and it fits wonderfully (and runs smoothly) on iPads. For iPhones, there is a much more cramped, but still playable, experience. Much better, though, is the cloud saving (currently unsupported by the PC version, unfortunately) which makes switching between devices easy and painless, meaning players are free to play a round now and finish the battle later.

In short, Shieldwall Chronicles: Swords of the North is a game to keep an eye on. Fortunately, the wait will not be long, with pre-orders available now and the release date set for the all-to-close February 22nd. For the early birds and pre-order happy among us there is a nice 30% discount, bringing the price from $9.99 to $6.99. So get out there, you mercenary you, and get in while you can!

from TouchArcade https://toucharcade.com/2019/02/13/first-look-at-shieldwall-chronicles-swords-of-the-north/…

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Metro Exodus Review

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We live in a world obsessed with post-apocalyptic stories, to the point where the genre is a bit crowded (especially in games and film). That doesn’t mean there aren’t any stories left to tell but that they have to work harder to stand apart. How does 4A Games deal with their trek into the genre?

Metro Exodus is the third game in the Metro series, with Metro 2033 and Metro: Last Light originally releasing on PlayStation 3, and then as a collection on PlayStation 4. You are Artyom, a soldier who, for some unexplained reason, doesn’t talk. You are supported by your wife, Anna, and a crew of special forces soldiers who admire you. Metro Exodus is definitely heavy on the story it’s telling but is it worth spending your time on? Let’s get into what makes the game tick.

 

Endgame

 

Metro Exodus Review

Metro Exodus is set in Russia, with events beginning near Moscow. A civilization of survivors have created a home underground, in the metro. It’s believed that there are no other survivors outside of the underground metro. This game follows the events of Metro: Last Light. Even if you haven’t played the first two entries in the series, Metro Exodus does a good job of catching you up with significant events.

You play as Artyom, a seemingly mute scout searching for life on the surface. Based on other characters’ observations, Artyom keeps risking his life due to his dream of finding a habitable place to live on the surface.

The biggest flaw in the story is the fact that Arytom isn’t voiced. He’s portrayed as a passionate, strong character, but that doesn’t come across when other characters constantly speak for him. “Artyom wants this,” and “Artyom wants that” has much less impact than if he spoke for himself. It’s weird because, during longer loading screens, Arytom is given voiced recaps of his thoughts on events that just took place. It’s really awkward to see him motioning (throughout the game) with his hands in reply to the other characters but not saying anything.

The reason this doesn’t work is that Artyom IS actually talking but his lines don’t show up in text or voice. Supporting characters put words in Artyom’s mouth, and a strong character is made to look like a puppet, more than anything else.

Metro Exodus Review

Main character’s unexplained muteness aside, Metro Exodus does have an interesting enough story. You’ll find a train, which serves as your main transportation and also a base of operations. The train serves as the connector between areas on the surface world. When you’re not on missions, you’ll be traveling to the next destination by train.

The relationships between the characters and seeing them interact with each other during downtime are my favorite parts of the story. Later in the game, there’s a particular moment that really touched my ice-cold heart. I won’t go into it for spoiler reasons, but I wish the game had more moments like that one.

Unfortunately, Metro Exodus has only a few highlights during the story. Many of the supporting cast feel like throwaway characters. Anna and Miller are really the only other strongly written characters. The game tries to get you to feel for some of the

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