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Insurgency: Sandstorm, a new update and a free weekend are incoming

Released in December 2018, Insurgency: Sandstorm is an FPS that allows you to take part in fights in today’s fictional conflicts. Wanting to be immersive and realistic, Insurgency: Sandstorm bases its gameplay on skill and teamwork.

While New World Interative announced a few days ago its roadmap for the months of July to December, Insurgency: Sandstorm will benefit from an update that brings new free content, just to keep you busy until July. And to take advantage of this update 1.3, nicknamed by the studio “monster update”, you won´t have to wait very long, since it will be deployed today at 23h, Paris time.

Insurgency: Sandstorm – Roadmap for the coming months

This update brings a new version of the Ministry map, a new arcade mode, called Frenzy, inspired by zombie fashions, but also two assault rifles with improvements. Those rifles are the QBZ-03 Chinese assault rifle, with TAR-21 optics, and the Croatian VHS-2 and its MRO “Micro Red Dot” optics.

On top of that, Insurgency: Sandstorm will also be free for a whole weekend. From the 20th to the 24th of June you will be able to enjoy all that the game has to offer for free.

It seems that Insurgency: Sandstorm is made to last, and New World Interative actively supports its endgame. Indeed, the game had already benefited from a free update last month, which brought among other things, a new map, a competitive mode, weapons, and customization options. And the studio is not finished, because the roadmap for the next months announces plenty of new content. In the program, we have a new snow map, as well as another map still unknown, “night” versions for current maps, a level editor and tools for modding, new weapons and improvements, including night equipment, a PvP mode, Frontline, and a Co-op mode, Outpost, hardcore rules for all game modes, and new elements of customization.

Insurgency: Sandstorm is only available on PC right now, but it should arrive to PS4 and Xbox One this year.

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Fallout 76’s Battle Royale mode is here to stay

It´s well known that Fallout 76 has had a very rough start since it was released on November 14th, but Bethesda may have unexpectedly found the solution for their shooter with the release of a Battle Royale mode. Nuclear Winter was announced for the first time at the E3, but what started as a “pre-beta” is now going to be extended indefinitely due to the good response of the players.

Nuclear Winter initially started as a week-long preview of what a Fallout 76 Battle Royale mode where up to 52 players could take part in battles for survival to become the last man standing. The mechanics of those matches are similar to the ones seen in most of the titles in the shooting genre right now. Just imagine those battles but Fallout style featuring things like nuclear bombs, C.A.M.P.S. and mutants. As you gain experience and progress through the ranks unlocking different rewards. Does all of this sound familiar to you?

But what started as a test that was supposed to end today has been confirmed to stay indefinitely as a Fallout 76 feature. This has been confirmed as an update in the official blog of the game.

We’ve been blown away by the reactions and responses we’ve been seeing all week to Nuclear Winter. It has been so amazing to read all your experiences and see everything you’ve been sharing. There are so many incredible up-and-coming Overseers! Vault 51 is lucky.

With all the excitement and popularity, we wanted to let you know that the pre-beta sneak peek of Nuclear Winter will remain on and continue to receive updates, so keep sharing your feedback. There’s more to come! Thank you again for playing, sharing, and being the best community there is.

Fallout 76 – Nuclear Winter

The announcement is definitely good news for everyone that bought the game and is enjoying this new mode, and probably for all the players that decided that Fallout 76 was not something for them after buying the game and may give another try to it now. After all, it seems that Bethesda is putting some effort into trying to make Fallout 76 what it should have been from the start, even if it means that the game has to do like other games before and add a Battle Royale mode that wasn´t intended to be there. If it worked for Battlefield V, why wouldn’t it work for Fallout 76?

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Ys Net and Epic Assessing Situation Regarding Shenmue 3 Epic Store Exclusivity


Following concern from fans last week, Ys Net, Deep Silver, and Epic Games stated that they will “assess the situation” on Shenmue 3’s Epic Games Store exclusivity.

In a joint statement, they said the following:

“We want to make sure that the backers are aware that we are listening to their concerns. We kindly ask all our fans to have some patience, we are currently at E3 demoing the game and need to get back to our respective offices to assess the situation and together find a way forward to justify the trust you placed in us.”

Shenmue 3 will be a one year Epic Game Store exclusive as of right now. The game will also come out for the PlayStation 4.

Source: PC Gamer
Ys Net and Epic Assessing Situation Regarding Shenmue 3 Epic Store Exclusivity

Following concern from fans last week, Ys Net, Deep Silver, and Epic Games stated that they will “assess the situation” on Shenmue 3’s Epic Games Store exclusivity

Ni no Kuni Movie Gets New Character Trailers

Warner Bros. Japan and Level-5 recently released three new trailers for the Ni no Kuni movie that put the spotlight on Yoki, Danpa, and Gabaras

Mortal Kombat 11 Kombat League Announced

WB Games and NetherRealm Studios announced today that the Mortal Kombat 11 Kombat League will begin tomorrow

Kill la Kill: IF Gets New Trailers For Ryuko and Satsuki

Arc System Works and APLUS have released two new trailers for Kill la Kill: IF that put the spotlight on Satsuki Kiryuin and Ryuko Matoi

The post Ys Net and Epic Assessing Situation Regarding Shenmue 3 Epic Store Exclusivity appeared first on GamersHeroes.

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Ni no Kuni Movie Gets New Character Trailers


Warner Bros. Japan and Level-5 recently released three new trailers for the Ni no Kuni movie that put the spotlight on Yoki, Danpa, and Gabaras.

See them in action below:

Yoshiyuki Momose will be directing this movie, with Akihiro Hino as producer and scriptwriter and Joe Hisaishi as music composer. It is set to debut in Japan on August 23.

Source: Siliconera, YouTube
Ni no Kuni Movie Gets New Character Trailers

Warner Bros. Japan and Level-5 recently released three new trailers for the Ni no Kuni movie that put the spotlight on Yoki, Danpa, and Gabaras

Mortal Kombat 11 Kombat League Announced

WB Games and NetherRealm Studios announced today that the Mortal Kombat 11 Kombat League will begin tomorrow

Kill la Kill: IF Gets New Trailers For Ryuko and Satsuki

Arc System Works and APLUS have released two new trailers for Kill la Kill: IF that put the spotlight on Satsuki Kiryuin and Ryuko Matoi

Sakuna: Of Rice and Ruin Gets New Trailer

A new trailer for XSEED Games and Edelweiss’ Sakuna: Of Rice and Ruin has been released

The post Ni no Kuni Movie Gets New Character Trailers appeared first on GamersHeroes.

from GamersHeroes http://www.gamersheroes.com/gaming-news/ni-no-kuni-movie-gets-new-character-trailers/…

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Mortal Kombat 11 Kombat League Announced


WB Games and NetherRealm Studios announced today that the Mortal Kombat 11 Kombat League will begin tomorrow.

The Kombat League is a new seasonal ranked mode that has players competing against other online Kombatants to earn exclusive in-game rewards. Players will jump into ranked matches during a four-week season to progress through nine tiers, rising the ranks from Apprentice to Elder God.

See it in action below:

Mortal Kombat 11 – Official Kombat League Announce Trailer

This will be available as a free update.

The game is now available for the PlayStation 4, Xbox One, Nintendo Switch, and PC. You can read our review here.

Source: Press Release
Mortal Kombat 11 Kombat League Announced

WB Games and NetherRealm Studios announced today that the Mortal Kombat 11 Kombat League will begin tomorrow

Kill la Kill: IF Gets New Trailers For Ryuko and Satsuki

Arc System Works and APLUS have released two new trailers for Kill la Kill: IF that put the spotlight on Satsuki Kiryuin and Ryuko Matoi

Sakuna: Of Rice and Ruin Gets New Trailer

A new trailer for XSEED Games and Edelweiss’ Sakuna: Of Rice and Ruin has been released

Catherine: Full Body Gets Joker Trailer

Making the jump from Persona 5, Joker steals the spotlight in the latest trailer for Atlus’ Catherine: Full Body

The post Mortal Kombat 11 Kombat League Announced appeared first on GamersHeroes.

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Kill la Kill: IF Gets New Trailers For Ryuko and Satsuki

Kill la Kill IF - Gamers Heroes
Arc System Works and APLUS have released two new trailers for Kill la Kill: IF that put the spotlight on Satsuki Kiryuin and Ryuko Matoi.

Watch both of them in action below:

Included in Kill la Kill: IF is a new story by scenario writer, “Kazuki Nakashima,” and both English and Japanese dialog will be included. The game will come out for the PlayStation 4, Nintendo Switch, and PC on July 25.

Source: YouTube
Kill la Kill: IF Gets New Trailers For Ryuko and Satsuki

Arc System Works and APLUS have released two new trailers for Kill la Kill: IF that put the spotlight on Satsuki Kiryuin and Ryuko Matoi

Sakuna: Of Rice and Ruin Gets New Trailer

A new trailer for XSEED Games and Edelweiss’ Sakuna: Of Rice and Ruin has been released

Catherine: Full Body Gets Joker Trailer

Making the jump from Persona 5, Joker steals the spotlight in the latest trailer for Atlus’ Catherine: Full Body

Astral Chain Gets New Gameplay Footage

Nintendo sat down with Director Takahisa Taura during their Treehouse segment at E3 2019 to take a closer look at the gameplay of Astral Chain

The post Kill la Kill: IF Gets New Trailers For Ryuko and Satsuki appeared first on GamersHeroes.

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Cyberpunk 2077, latest news

While we still have to wait until April 16, 2020, to play Cyberpunk 2077, we are slowly getting more information about the game and its gameplay.

In an interview given by quest designer Mateusz Tomaszkiewicz, he said that the content would not be locked depending on which character you play as, but to see everything you’ll likely need to play more than once. Of course, the real gem from this interview comes when the interviewer asks: are there multiple endings? And he receives a very straightforward answer: “yes, there are.” It sounds like we will enjoy playing Cyberpunk 2077 multiple times, and we can choose how we play the game, as stealth or brute force are options, but you can also finish the game without having to kill anyone.

Can you get out of this situation just by talking?

One interesting feature is the chip that V has, that will translate certain languages on the fly as you encounter them, and that happens live on screen as you watch the subtitles change into English. CDPR stated you’ll unlock more languages as you progress rather than having to buy them individually, essentially gating parts of the world off with a literal language barrier.

Cyberpunk 2077 lead quest designer Pawel Sasko explained at the E3 that the flying vehicles are all part of the scripted sequences, so while there are moments that V is in the flying vehicle, you will not be able to drive them. You will have to stick to ground vehicles.

“I would have to spoil you a bit of the story, I don’t want to, but there are moments when you are in the flying vehicle, but you cannot drive it yourself over the city. For that, you have all kinds of cars, all kinds of motorcycles. It feels pretty good, actually, to be honest.”

Regarding other vehicles, you won´t be able to drive boats either but it´s possible to take a dip into the water and go for a swim, so expect to find some quests related to that.

Cyberpunk 2077 – Driving

It’s also been revealed that we will have a lot of different areas to explore not only in Night City but also outside. As a player, it is also possible to start as one of the nomads living in the Badlands. You can go outside of Night City and explore the ruins of the area that was mostly destroyed after all the droughts and everything that happened in the 50 years from 2020 to ‘77. Exploring that area you will get specific quests and also open world content.

Cyberpunk 2077 is becoming more and more appealing as more info is revealed. We can’t wait to see more of the game in advance of what’s coming when it’s released next year.

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How to Use VLAN tagged NIC (Ethernet Card) on CentOS and RHEL Servers

There are some scenarios where we want to assign multiple IPs from different VLAN on the same Ethernet card (nic) on Linux servers (CentOS / RHEL). This can be done by enabling VLAN tagged interface. But for this to happen first we must make sure multiple VLANs are attached to port on switch or in other words we can say we should configure trunk port by adding multiple VLANs on switch.

VLAN-Tagged-NIC-Linux-Server

Let’s assume we have a Linux Server, there we have two Ethernet cards (enp0s3 & enp0s8), first NIC ( enp0s3 ) will be used for data traffic and second NIC (enp0s8) will be used for control / management traffic. For Data traffic I will using multiple VLANs (or will assign multiple IPs from different VLANs on data traffic ethernet card).

I am assuming the port from switch which is connected to my server data NIC is configured as trunk port by mapping the multiple VLANs to it.

Following are the VLANs which is mapped to data traffic Ethernet Card (NIC):

  • VLAN ID (200), VLAN N/W = 172.168.10.0/24
  • VLAN ID (300), VLAN N/W = 172.168.20.0/24

To use VLAN tagged interface on CentOS 7 / RHEL 7 / CentOS 8 /RHEL 8 systems, kernel module 8021q must be loaded.

Use the following command to load the kernel module “8021q”

[[email protected] ~]# lsmod | grep -i 8021q
[[email protected] ~]# modprobe --first-time 8021q
[[email protected] ~]# lsmod | grep -i 8021q
8021q                  29022  0
garp                   14384  1 8021q
mrp                    18542  1 8021q
[[email protected] ~]#

Use below modinfo command to display information about kernel module “8021q”

[[email protected] ~]# modinfo 8021q
filename:       /lib/modules/3.10.0-327.el7.x86_64/kernel/net/8021q/8021q.ko
version:        1.8
license:        GPL
alias:          rtnl-link-vlan
rhelversion:    7.2
srcversion:     2E63BD725D9DC11C7DA6190
depends:        mrp,garp
intree:         Y
vermagic:       3.10.0-327.el7.x86_64 SMP mod_unload modversions
signer:         CentOS Linux kernel signing key
sig_key:        79:AD:88:6A:11:3C:A0:22:35:26:33:6C:0F:82:5B:8A:94:29:6A:B3
sig_hashalgo:   sha256
[[email protected] ~]#

Now tagged (or mapped) the VLANs 200 and 300 to NIC enp0s3 using the ip command

[[email protected] ~]# ip link add link enp0s3 name enp0s3.200 type vlan id 200

Bring up the interface using below ip command:

[[email protected] ~]# ip link set dev enp0s3.200 up

Similarly mapped the VLAN 300 to NIC enp0s3

[[email protected] ~]# ip link add link enp0s3 name enp0s3.300 type vlan id 300
[[email protected] ~]# ip link set dev enp0s3.300 up
[r[email protected] ~]#

Now view the tagged interface status using ip command:

tagged-interface-ip-command

Now we can assign the IP address to tagged interface from their respective VLANs using beneath ip command,

[[email protected] ~]# ip addr add 172.168.10.51/24 dev enp0s3.200
[[email protected] ~]# ip addr add 172.168.20.51/24 dev enp0s3.300

Use below ip command to see whether IP is assigned to tagged interface or not.

ip-address-tagged-nic

All the above changes via ip commands will not be persistent across the reboot. These tagged interfaces will not be available after reboot and after network service restart

So, to make tagged interfaces persistent across the reboot then use interface ifcfg files

Edit interface (enp0s3) file “/etc/sysconfig/network-scripts/ifcfg-enp0s3” and add the following content,

Note: Replace the interface name that suits to your env,

[[email protected] ~]# vi /etc/sysconfig/network-scripts/ifcfg-enp0s3
TYPE=Ethernet
DEVICE=enp0s3
BOOTPROTO=none
ONBOOT=yes

Save & exit the file

Create tagged interface file for VLAN id 200 as “/etc/sysconfig/network-scripts/ifcfg-enp0s3.200” and add the following contents to it.

[[email protected] ~]# vi /etc/sysconfig/network-scripts/ifcfg-enp0s3.200
DEVICE=enp0s3.200
BOOTPROTO=none
ONBOOT=yes
IPADDR=172.168.10.51
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Cadence Of Hyrule Review

Cadence Of Hyrule mixes Crypt Of The Necrodancer and Zelda into a unique rhythm-based roguelike. Is it a match made in heaven or should you stick to traditional Zelda? Check out our review and find out what we thought of the game.

Cadence Of Hyrule Review

When you first boot up the game, you will be playing as Cadence, a young woman who is trapped in Hyrule and is not sure why she is here. After a brief tutorial, you get to choose between Link or Zelda to play. Link is more straightforward in my opinion because he can hold his shield up longer and deflect enemies attacks easier. Zelda has magic, though, and she can manually control where her fireball goes, making her more powerful but also more challenging to play. After you choose, you are thrust into this games version of Hyrule and tasked with clearing four dungeons to gain access to Hyrule Castle. Easier said than done.

For those of you unfamiliar with the roguelike game type, you can expect to die, a lot. I would say on average the first hour, or two will be spent trying to learn the games rhythm-based combat and memorizing enemy patterns. You also lose certain items and Rupees when you die. If this sounds overwhelming already, don’t worry, it is just a lot of one-two one-two on the Dpad. You can turn off the rhythm part of the combat as well, but I didn’t get nearly as much enjoyment out of that. When I beat the game, I had 36 deaths total and a little over nine hours of play time.

Cadence Of Hyrule Honest Game Review

So let’s get into how the actual game works. Moving to the beat, you will go one square at a time until you run into an enemy. If you move towards the enemy during the beat, you will attack them with your equipped weapon. For basic enemies just running straight at them works but eventually, they will have shields and armor so you’ll need to move around them a bit more. As far as enemies are concerned, you get a lot of Zelda classics. The knights from A Link to the past, Chu Chus, Poes, Deku Scrubs, Bokoblins, and Lynels, to name a few.

While your main task is to clear the dungeons, the land of Hyrule is full of other places to explore. Kakariko village Village and Gerudo Valley have Bombchu bowling and Archery Contests. The Lost Woods lures in wayward travelers in and tosses them right back out unless they know the right path. Cracked walls are waiting for you to throw a bomb at them, revealing their secrets and hidden merchants. Fortune tellers are waiting to take your hard-earned Rupees to help point you in the right direction. And of course, the great fairies are waiting to be found so our weary heroes can heal up and relax.

While we are talking about Rupees, let’s go over the two currencies in the game. Zelda’s traditional Rupees are earned by beating enemies, looting chests and can just be found in bushes. You can spend these on various items, potions, and some equipment upgrades. When you die, you lose all Rupees, so there is no sense in hoarding …

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Cadence Of Hyrule – Future Hyrule Pig Statue Puzzle Guide

Cadence Of Hyrule - Future Hyrule Pig Statue Puzzle Guide
Once you travel to the future version of Hyrule Castle, there’s another puzzle. This Cadence Of Hyrule – Future Hyrule Pig Statue Puzzle Guide will tell you how to solve the puzzle so you can claim the special item locked away in the blue chest.

This puzzle can be found inside the same room of the original Hyrule Castle statue puzzle, but you must be in future Hyrule to do it. Future Hyrule opens up as you progress through the final dungeon of the game, just before the final boss battle.

Future Hyrule Pig Statue Puzzle Guide

Hover Boots
I’m not entirely sure this is the intended solution as none of the other puzzles to this point have required any of the temporary items. However, it’s a solution nonetheless. You need to find yourself a pair of Hover Boots.

These are not very rare but they are usually only found within dungeons or at certain stores. If you are in a dungeon and you find a pair, use the Lute to instantly leave the dungeon and then fast travel to the future Hyrule puzzle.

As shown in the top image, push the block to waters edge. Then jump onto the block. Jump over the river and onto the platform with the chest. Now you can open it and claim the special weapon that’s inside.

Cadence Of Hyrule – Future Hyrule Pig Statue Puzzle Guide

Once you travel to the future version of Hyrule Castle, there’s another puzzle. This Cadence Of Hyrule – Future Hyrule Pig Statue Puzzle Guide will tell you how to solve the puzzle so you can claim

Cadence Of Hyrule Windmill Hut Crate Puzzle Guide

When you get to the Windmill Hut in Cadence Of Hyrule you will be greeted with a crate puzzle. Moving the wrong crate means you have to restart the puzzle. Check out this Cadence Of Hyrule Windmill

Cadence Of Hyrule Lost Woods Puzzle Guide

You can’t have a game in Hyrule without the Lost Woods in it and Cadence Of Hyrule has them. The puzzle can be really confusing if you don’t have the right items. Check out this Cadence Of Hyrule

How To Unlock Link & Zelda In Cadence Of Hyrule

You can play as different characters in Cadence of Hyrule, including the legendary Link. This guide will tell you How To Unlock Link & Zelda In Cadence Of Hyrule as, at the very beginning of the

The post Cadence Of Hyrule – Future Hyrule Pig Statue Puzzle Guide appeared first on GamersHeroes.

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