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Archive for the ‘Puzzle’ Category

Blockworm

October 19th, 2008

This was great fun to make and surprisingly easy! Easy once I figured out how to mange moving blocks and the way they should rotate etc that is. I decided upon the worm thing as I thought it gave a reason to be dropping things down - making worms from eggs. Well it made sense at the time. I spent probably about 60% of my time working on the design and feel for this game and the rest actually coding it. Although it has a few problems still, I like it.

Puzzle

Minefield

September 18th, 2008

The purpose of the game is to open all the cells of the board which do not contain a bomb. You lose if you set off a bomb cell.

Every non-bomb cell you open will tell you the total number of bombs in the eight neighboring cells. Once you are sure that a cell contains a bomb, you can press space to put a marker on it as a reminder.

Reveal all non-bomb squares to clear each level.
Clear 10 levels to win the game.

Puzzle

Sudoku

September 18th, 2008

The objective is to fill a 9×9 grid so that each column, each row, and each of the nine 3×3 boxes (also called blocks or regions) contains the digits from 1 to 9.
Click in the square you want to put a number, click in the corners to leave markers. Get the number wrong too often and you will lose.

Excerpt from http://simple.wikipedia.org/wiki/Sudoku

Puzzle