About
March 29th, 2009
This is my site, and I’m Terry Paton.
I like to keep pretty private so I won’t give away too much, but I love what I do and I enjoy putting it on the net and the reactions they get. Sometimes people hate the stuff I do, sometimes they love it. I hope at least your entertained a bit while your here.
I make games, paint, play with lego, draw, make some music and a bunch of other stuff too!
If you’d like to get in contact with me, terry at terrypaton dot com – but I’m pretty busy, so please be patient!
Enjoy my site!





Hey man love your games. I especially love the music you did in the breakit 1 game.
Hi!
I’ve just played with one of your games called Kick It, and I find that I don’t have 10 kicks in it, but only 5 because it counts like 1,3,5,7,9 per 10 kicks. What’s the reason of that?
Totti
I just play only one game of yours, and i love it. Your games are really nice.good work.
Hi, Just a quick comment about 3D Deathrace.
The Steering inputs are incorrect for the motorcycle. At speed, motorcycles (and bicycles) use what is known as “countersteering” or “push steering” so that the front wheel is turned in the direction opposite to the desired direction of travel. If you were to turn the bars like the game on an actual motorcycle, you would travel in the wrong direction.
Thanks for the games Pipeworks and Switchworks. I enjoy the ingenuity of them ever so much!
Terry – great job on the Break It game – Archanoid was one of my favorites as a kid and this is a great version of that classic. I wanted to let you know about a bug I found, however. In Stage 17, the ball bounced to the right hand vertical wall, and got trapped between the roof and an unbreakable grey block. Had to start over. Figured I’d let you know if you’re still debugging it.
Thanks again for a great game.
You should put Gem and other games on nonoba! I would but on nonoba you have achievments so you have to be the develepor to put achievments in. Idk how to, but it tells how on the forum.
Thanks very much for the tip, I think I might look into it further as it really adds some great stuff to the games!
Cheers!
Ahh yes, that’s a bug I need to fix, thanks for the reminder!@Totti
Terry,
I have been playing Solitaire for quite some time now and had almost 1,700 games completed. This morning when I went to play the counter had reset to zero. I played two games before I noticed. Can you fix this? How do I get my status back? What caused this so that I can avoid this in the future?
Thanks.
Oh, Terry, very good job. I found myself adicted to some of them!!! I love the naif and simplicity of all of them, which is a virtue in these times of too much violence and visual effects in the majority of the games in the market.
Thank you very much for let us enjoy your work, it’s really kind of you. Go ahead, Terry! And thaks again for these very pleasant moments you provide me.
Hey! Great stuff here! Question: Was this site made with Webs and if so, what template?
Hey ya, thanks! I use wordpress for my site, and a customised version of the ‘inove’ template - http://wordpress.org/extend/themes/inove
i wanted to tell you hi and i love your web site
hey thanks!
Is there some way to save the high scores from your games? I have seen other websites doing this and they appear to be using your games so I was curious if this was something they all do or if it is only select ones and if so what is the post URL or whatever that is needed to do this?
Hmm posted that comment yesterday but it says I did today? Odd but anyway I guess for now I am just going to try to use Tamperdata to try and find the info I need. Please send me an email to the address in my comment if you get a chance.
Hi,
Very nice website and very cool games, especially the Ice Age Bubble Trouble! Congratulations for the integration with Facebook also.
I have a minor question – what is the song in the Bubble Trouble game? Can it be bought somewhere?
Best regards,
Ivan
Hi ya, generally if there are high scores in my game, the games use the same system where ever they are. I haven’t applied it to all my games, and I as this is a fairly new system to me (about 8 months), there are quite a few of my games out on the net with out high scores in them. Not sure if that makes sense.
Hello Terry, just got your email but that should have gone to Ivan, I was the two comments just before his. So, off on vacation. Hope it was a good one
Thanks!
Hi ya, thanks for the website and thanks for the compliment. I just got back from 2 weeks holiday so I’ll keep this short as I haven’t sat down yet. The music track in the game was supplied to us by the client we made it for (we as in the company I work for). And sorry I don’t know the name of it as it was supplied as a mp3 file (which I can’t legally share).
Cheers,
Terry@Ivan
you look different than you used to look before
Hmmm that could be age …
@Keet
Yeah Terry, you would think he would realise seeing as he rides a fat-ass 1100cc motorcycle!
I like this web me gusta mucho este sitio yo es pero que nunca lo saquen
just wanted to say hello and thanks for sharing your sources on the as3 visualizer after an intense Google search for a nice little class then i can learn from and is polite
then i realized i know your from a certain sydney office ,where i freelanced worked for a week sitting right beside ya! pity was , i wasn’t doing flash there..
mad respect to you boyee..
What did you do to break it 3. I think the fireworks have made the game choppy. The ball speeds up and slow down.
Hey ya, I didn’t do anything! I’m not sure why it’s running slower for you, but it runs the same for me.@chris Bruton